There are two opensim.ini parameters that control maximum prim sizes:
NonPhysicalPrimMax  & PhysicalPrimMax

Those default to 256 and 10 respectively.  This type of testing needs to be 
aware of how those are set to understand the results.

- Gary Beck

  ----- Original Message ----- 
  From: Nicky Perian 
  To: drWhiet ; [email protected] ; 'Kokua Viewer development 
discussion list' 
  Sent: Saturday, June 02, 2012 9:30 AM
  Subject: Re: [Opensim-users] [kokua-dev] Kokua experimental with 
Opensimbuilding limits


  http://redmine.kokuaviewer.org/issues/1158 



  Could you check for the current version. Also, which operating system.
  Marcus reported it working without bounce back on the windows version. Using 
the same simulation rev.


  Nicky



----------------------------------------------------------------------------
    From: drWhiet <[email protected]>
    To: [email protected]; 'Kokua Viewer development discussion 
list' <[email protected]> 
    Sent: Saturday, June 2, 2012 6:45 AM
    Subject: Re: [kokua-dev] [Opensim-users] Kokua experimental with Opensim 
building limits



    it bounced back to 64x64 meters on the osgrid ( latest OSgrid recommended 
0.7.4 (Dev) 0db60ee: 2012-05-20 ) 

    best regards
    Wordfromthe Wise



----------------------------------------------------------------------------
    Von: [email protected] 
[mailto:[email protected]] Im Auftrag von Nicky Perian
    Gesendet: Freitag, 1. Juni 2012 13:56
    An: Kokua Viewer development discussion list; [email protected]
    Betreff: [Opensim-users] Kokua experimental with Opensim building limits


    Please test the opensim building limits.


    I tested against a cube set to 256 meters using the object tab size entry 
in x and y on 3rd Rock Grid and Secondlife Beta Grid.
    No bounce to 64 meters on 3RG. Beta grid bounced back to 64 meters. 


    
http://wiki.kokuaviewer.org/wiki/Kokua:Release_Notes/3.3.1_Alpha#Release_Highlights

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