The cart in't really the hardest part, as I would like a realistic looking animal avatar to make an npc out of to pull the cart. I should end here, as I am not sure if this is not what the originator meant by making a mesh avatar and importing it. I might have to make my own subject line. It is basically the same. A mesh OX but with a four legged AV skeleton. Like what was originally asked

-InuYasha



On 9/27/2012 11:05 AM, Slavin, Simon wrote:
On 27 Sep 2012, at 3:53pm, InuYasha Meiji wrote:

I would love to see someone come out with a four legged beast Skeleton for a 
animal like an OX.  I would love to have animals around that I could combine 
with the NPC possibilities of opensim to pull an OX cart around and so on.
I have seen carts and balloons which you can 'pick up', and once attached they 
will follow you around.  The follow-around script tracks the location of the 
person who last picked them up, and makes appropriate movements when they move. 
 The animation wasn't very convincing, but it got the idea across.

Simon.

_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users



--
____________________________________________________________________
Opensim User: Standalone Grid on Version 0.7.3.1 with 56 Regions
on Windows 7, 64-bit. Phenom 9500 2.2 GHz Quad Core, Terabyte Hard
Drive, 8gig DDR2 RAM.  Used XAMPP to load PHP Version 5.3.0, Apache
and MySQL 5.1.41-community edition.  Groups, Profiles, Voice and
Offline Messages all working. (Not yet Public, 6 users allowed Now).
____________________________________________________________________

_______________________________________________
Opensim-users mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-users

Reply via email to