Hi folks, We're working on a HUD that is taking advantage of several OSSL functions to attach items to users without requiring permission checks, but I noticed today every time we use one of these HUD functions, when the object detaches it goes into the user's inventory, which isn't a good thing.
I see in LSL that there's a llAttachToAvatarTemp function that says: Follows the same convention as llAttachToAvatar, with the exception that the object will not create new inventory for the user, and will disappear on detach or disconnect. Are there any equivalents with the OSSL osForceAttach functions? osForceAttachToAvatar osForceAttachToAvatarFromInventory osForceAttachToOtherAvatarFromInventory If not, is it possible? Or is there some other way to make it so the items don't go into the user's inventory? - Chris/Fleep Chris M. Collins (SL/OS: Fleep Tuque) Center for Simulations & Virtual Environments Research (UCSIM) UCIT Instructional & Research Computing University of Cincinnati 406A Zimmer Hall 315 College Drive PO BOX 210088 Cincinnati, OH 45221-0088 [email protected] (513) 556-3018 http://ucsim.uc.edu
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