Hai can any one knows the problem of why the world map is not working in phoenix viewer with opensim 0.7.3 if any one knows the solution please please reply me regarding this
Kind regards Hashim -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of [email protected] Sent: Thursday, November 22, 2012 1:34 AM To: [email protected] Subject: Opensim-users Digest, Vol 63, Issue 79 Send Opensim-users mailing list submissions to [email protected] To subscribe or unsubscribe via the World Wide Web, visit https://lists.berlios.de/mailman/listinfo/opensim-users or, via email, send a message with subject or body 'help' to [email protected] You can reach the person managing the list at [email protected] When replying, please edit your Subject line so it is more specific than "Re: Contents of Opensim-users digest..." Today's Topics: 1. Re: Media on a prim (xristina volioti) 2. Inventory storage details - at server? (Joe Photon) 3. Re: Inventory storage details - at server? (drWhiet) 4. Re: Inventory storage details - at server? (InuYasha Meiji) 5. Re: Inventory storage details - at server? (Nebadon Izumi) ---------------------------------------------------------------------- Message: 1 Date: Wed, 21 Nov 2012 18:21:05 +0200 From: xristina volioti <[email protected]> To: <[email protected]> Subject: Re: [Opensim-users] Media on a prim Message-ID: <[email protected]> Content-Type: text/plain; charset="iso-8859-7" Hi, yes I found this function, I have also sent an email about it asking if there is another way... Thank you! > Date: Tue, 20 Nov 2012 04:52:16 +0000 > From: [email protected] > To: [email protected] > Subject: Re: [Opensim-users] Media on a prim > > This would be llSetSoundQueueing() but unfortunately this is not yet implemented. > > On 17/11/12 19:18, xristina volioti wrote: > > > > > > Hi, > > > > yes I've tried it but the problem was the same.. > > > > I tried this which solve it.. I'm using Firestorm with the default settings of Phoenix (not the Firestorm's), so I have > > both sound from objects and media on a prim! > > > > Thank you a lot for your help and support! > > > > Something last, do you know how to play sounds from objects in a queue? > > > > I searched different scripts but the 2 sounds play simultaneously! > > > > Thank you once more! > > > > > > ---------------------------------------------------------------------------- -------------------------------------------- > > From: [email protected] > > To: [email protected] > > Date: Sat, 17 Nov 2012 00:30:07 +0100 > > Subject: Re: [Opensim-users] Media on a prim > > > > mayby you should try the trick i told you in en email (Nov 8) before ; > > i have that issue in all newer viewers (on windows7 64bit).. > > > > PREFRENCES / GENERAL / RATING setting is set to : > > I want to access content rated PG & MATURE and PG & MATURE & ADULT > > > > After that in Singularity, Imprudence and Phoenix/Firestorm* sound started playing (after the sound assets where > > downloaded - took some times) .. > > if not try downloading the Singularity and see if it is a real Imprudence problem. > > best regards, > > Wordfromthe Wise > > > > ---------------------------------------------------------------------------- -------------------------------------------- > > *Von:* [email protected] [mailto:[email protected]] *Im Auftrag von *xristina > > volioti > > *Gesendet:* Donnerstag, 15. November 2012 12:38 > > *An:* [email protected] > > *Betreff:* Re: [Opensim-users] Media on a prim > > > > > > Hi, > > > > I used Firestorm and I cannot hear at all sounds from objects or sounds in the parcel general, although I can hear > > perfectly the media on a prim. I used Firestorm to the Second Life and everything played correctly, so the problem may > > lie somewhere in OpenSim.. > > > > I want to use both of them (media on a prim and sounds from objects), so do you have any idea what the problem would be? > > Or do you have any idea if I can use another viewer which can combine these 2 things? For example, SL viewer, but I > > cannot add new grid.. Also I used Phoenix where the sounds from objects played correctly but I cannot have media on a > > prim..:S > > > > > > Thank you for your help!!! > > > > Best regards, > > Christina > > > > > > > > _______________________________________________ Opensim-users mailing list [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ Opensim-users mailing list [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ Opensim-users mailing list [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ Opensim-users mailing list [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > > > _______________________________________________ > > Opensim-users mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > > -- > Justin Clark-Casey (justincc) > OSVW Consulting > http://justincc.org > http://twitter.com/justincc > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.berlios.de/pipermail/opensim-users/attachments/20121121/070a5 e7b/attachment-0001.html> ------------------------------ Message: 2 Date: Wed, 21 Nov 2012 11:14:33 -0600 From: Joe Photon <[email protected]> To: [email protected] Subject: [Opensim-users] Inventory storage details - at server? Message-ID: <cacgdrisrgyyrwahzrxbscezmsfrnbwhc+mqg1z38ka6xxp8...@mail.gmail.com> Content-Type: text/plain; charset="iso-8859-1" I am running an OpenSim 0.7.4 standalone installation which I access from multiple clients on my network. I am using just one agent, and I amusing just one viewer, the Singularity 1.7.2 (2956). Inventory items that I create while using one client computer do not always show up when I log on later using a different client. I thought that the inventory was kept on the server, so I expected that I would see the same inventory regardless of which client computer I used. Am I wrong about that? If not, what am I missing? -- JP -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.berlios.de/pipermail/opensim-users/attachments/20121121/4a5e2 209/attachment-0001.html> ------------------------------ Message: 3 Date: Wed, 21 Nov 2012 19:52:24 +0100 From: "drWhiet" <[email protected]> To: <[email protected]> Subject: Re: [Opensim-users] Inventory storage details - at server? Message-ID: <9EC10862F7714ED9AEB55909439DE097@Cyberdrome> Content-Type: text/plain; charset="us-ascii" Yes, it is stored on the Server. So you should have it in every viewer you use. As i use Singularity myself i can only say that it has no Inventory issues. I can even open Singularity and e.g Imprudence and have all my items. Is mayby a other User/Avatar is using those different viewers ? if so i could think it could be a disk cache problem .. Did you tried this with a real Grid like e.g. OSGRID just to make sure it is not your standalone .. hope this helps, Wordfromthe Wise _____ Von: [email protected] [mailto:[email protected]] Im Auftrag von Joe Photon Gesendet: Mittwoch, 21. November 2012 18:15 An: [email protected] Betreff: [Opensim-users] Inventory storage details - at server? I am running an OpenSim 0.7.4 standalone installation which I access from multiple clients on my network. I am using just one agent, and I amusing just one viewer, the Singularity 1.7.2 (2956). Inventory items that I create while using one client computer do not always show up when I log on later using a different client. I thought that the inventory was kept on the server, so I expected that I would see the same inventory regardless of which client computer I used. Am I wrong about that? If not, what am I missing? -- JP -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.berlios.de/pipermail/opensim-users/attachments/20121121/43b66 a2a/attachment-0001.html> ------------------------------ Message: 4 Date: Wed, 21 Nov 2012 14:45:54 -0500 From: InuYasha Meiji <[email protected]> To: [email protected] Subject: Re: [Opensim-users] Inventory storage details - at server? Message-ID: <[email protected]> Content-Type: text/plain; charset=ISO-8859-1; format=flowed Or are you testing too quickly? What I mean is, are you quickly making an object, taking it, then logging off and coming back with another viewer to test things? Because there is a setting in the Opensim.ini that tells opensim that a certain time must pass before a rezzed object becomes persistant. Or I have no clue what I am talking about. This is the ini part I am talking about. I left mine set for the defult... //////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////// ;; Persistence of changed objects happens during regular sweeps. The ;; following control that behaviour to prevent frequently changing objects ;; from heavily loading the region data store. ;; If both of these values are set to zero then persistence of all changed ;; objects will happen on every sweep. ;# {MinimumTimeBeforePersistenceConsidered} {} {Time before un-changed object may be persisted} {} 60 ;; Objects will be considered for persistance in the next sweep when they ;; have not changed for this number of seconds. ; MinimumTimeBeforePersistenceConsidered = 60 ;# {MaximumTimeBeforePersistenceConsidered} {} {Time before changed objects may be persisted?} {} 600 ;; Objects will always be considered for persistance in the next sweep ;; if the first change occurred this number of seconds ago. ; MaximumTimeBeforePersistenceConsidered = 600 //////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////// Now I don't think you need to change this setting. Only that you may not have let the object you made be created long enough before shutting down your grid, or (might be off on how this works) left too soon to have an effect on persistance of the object. InuYasha On 11/21/2012 12:14 PM, Joe Photon wrote: > I am running an OpenSim 0.7.4 standalone installation which I access > from multiple clients on my network. I am using just one agent, and I > amusing just one viewer, the Singularity 1.7.2 (2956). Inventory > items that I create while using one client computer do not always show > up when I log on later using a different client. I thought that the > inventory was kept on the server, so I expected that I would see the > same inventory regardless of which client computer I used. Am I wrong > about that? If not, what am I missing? > > -- > > JP > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users -- ________________________________________________________________________ Opensim User: In Gridmode on Version 0.7.4. Nine Instances with 56 Regions. on Windows 7, 64-bit. Phenom 9500 2.2 GHz Quad Core, Terabyte Hard Drive, 8gig DDR2 RAM. Used XAMPP to load PHP Version 5.3.0, Apache and MySQL 5.1.41-community edition. Groups, Profiles, Vivox Voice and Offline Messages all working. (Not yet Public, 6 users allowed Now). ________________________________________________________________________ ------------------------------ Message: 5 Date: Wed, 21 Nov 2012 15:04:15 -0500 From: Nebadon Izumi <[email protected]> To: [email protected] Subject: Re: [Opensim-users] Inventory storage details - at server? Message-ID: <CAF5=rqV81JQrdrzJ=hgnY2=xjg7p+adwbvhmhsj_f8dfjwj...@mail.gmail.com> Content-Type: text/plain; charset="iso-8859-1" You need to clear the viewers cache on the 2nd viewer the object was not created in, then the object will show up, I suspect you would have similar issues in Second Life as well. On Wed, Nov 21, 2012 at 12:14 PM, Joe Photon <[email protected]> wrote: > I am running an OpenSim 0.7.4 standalone installation which I access from > multiple clients on my network. I am using just one agent, and I amusing > just one viewer, the Singularity 1.7.2 (2956). Inventory items that I > create while using one client computer do not always show up when I log on > later using a different client. I thought that the inventory was kept on > the server, so I expected that I would see the same inventory regardless of > which client computer I used. Am I wrong about that? If not, what am I > missing? > > -- > > JP > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > -- Michael Emory Cerquoni -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.berlios.de/pipermail/opensim-users/attachments/20121121/951e6 647/attachment.html> ------------------------------ _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users End of Opensim-users Digest, Vol 63, Issue 79 ********************************************* _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
