There isn't such a place since that would imply there's a pool of people waiting around to do them, which I'm pretty sure is not the case.

On 06/12/12 09:30, InuYasha Meiji wrote:
I stumbled on this page, and it got me thinking.  It is most likely old as 
time, but is there a place that the owners of
Grids or Regions can vote or comment on these projects?  I know it is a long 
way yet.  I want to vote for the :


    Client Side Weather System

A client side based weather system would be a breath of fresh air to those who 
enjoy more realism (Graphically). An
overall Grid Weather System could also be created, so that different parts of 
the grid will be experiencing different
forms of weather e.g 4+ Regions more to the north of the Grid would be in the 
midst of a blizzard whilst several sims
further to the south are enjoying clear blue skys, but with an onset of rain on 
the way. A Server could be set up in
order to simulate the overall GWS (Grid Weather System) and would shout to each 
region to simulate a specified weather
type. All the Client has to do is pick up on the Information being sent to the 
region from the GWS and simulate it
on-screen for it's users. Obviously this feature can be turned on and off at 
will, but it would be nice to not have to
set up a particle weather system that cause's more lag than necessary. - 
Darakon Kayvon

(Me again):  I think this may be one of the more easy things to do. Using wind 
light setting for the effects, The
blizzard setting is great for both blizzard conditions as well as heavy rain 
and storms.  The fog seting are there too.
Windlight would  play a great role in this.  It would be nice to atach it to a 
real life weather forecast somehow, like
a google weather check that you can set in the weather system settings.

At this time the way SL allows you to check the weather in a sim, don't semto 
work here in opensim.  The weather is
always the same. This short section set hover text to tell me how cloudy it is 
in SL, but always stays clear in
opensim.  I hope someday this works too.

     // CLOUDS
     STRmessage = STRmessage +"\n";
     float FLTcloud = llCloud(<0,0,0>);
     string STRcloud = (string)FLTcloud;
     STRcloud = llDeleteSubString(STRcloud, 4, 9);
     //(clear, cloudy, very_cloudy, raining
     if (FLTcloud > 1) {
         STRmessage = STRmessage + "'Raining'";
     } else if (FLTcloud > .66) {
         STRmessage = STRmessage + "Very Cloudy";
     } else if (FLTcloud > .33) {
         STRmessage = STRmessage + "Cloudy";
     } else {
         STRmessage = STRmessage + "Clear";
     }
     STRmessage = STRmessage + " (" + STRcloud + ")";

     // -----
     STRmessage = STRmessage +"\n";
     STRmessage = STRmessage + "-----";

hehe, can't wait for future opensim, it will be great.

your friend,
InuYasha




--
Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc
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