Interesting.. I tried this in Firestorm which does have the sliders for "Str.Brite" its initially set to 2.0 and goes from 0.00 to 500.00. 0.00 turns the sky black as expected. but the other settings make no difference at all - right up to 500.0.. the blotch for the star is still the same larger than expected distinct shape rather than a reasonably nice star like dot as seen in Second Life.
Sorry, its not true that it makes no difference... it does change the brightness of the dots and how many dots show. But the star blotch size remains the same.
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