I doubt this is an OpenSimulator bug.

In OpenSimulator 0.7.5 there are some commands which can list objects by 
position.  For instance, the command

 show object pos ,,-~ ,,30

would show all objects between the ground and 30 metres height.

Unfortunately, in 0.7.5 the command was not parsed properly.  The help states 
that you want to say

 show object pos ,,-~ to ,,30

but actually the 'to' has to be left out.  This is fixed in current git master.

Ultimately, I think it would be nice to have some kind of query language to 
identify objects rather than ad hoc options.

On 20/02/13 17:31, InuYasha Meiji wrote:
Hello, this is a bit weird, and I was wondering if anyone has this issue, or 
knows what might be happening.

I have started to really get some building done on my grid.  I have been making 
items that I will use all over my 56
regions.   I have been using a test region to build them close to each other 
making sure they all look good together.  I
have this nice Ryukyuan 17th century village coming along nice.  The Sim has a 
beach front to open ocean water.  I had
no troubles with that.  Have not seen any strange lighting effect.

Today, I wanted to display my Asian Style bridge, along with everything else, 
so I created a river in my landscape.
Here is the problem: After night fall, even at midnight, I started to notice it 
more, but right at water level on the
land going into the water was a bright red glow.  I use the highest setting 
available to me on Firestorm.  I build
realistically.  I hate builds, I have seen, that set trees and plants to full 
bright and glowing.  Living matter isn't
supposed to glow! Exceptions tend to be glow worms and some kind of fish.  I've 
turned the allow face lights off
completely. Wish I could do that in SL too. People with high powered video 
cards with local lighting can't see with
everything bleached out like that.  The only things on my grid that light up, 
are the lights.  None of which are below
ground, and cover the entire region from underneath .

Though it looks as if I made a full bright, red glowing ball someplace, and 
left it under ground.  It would have to be
huge by how much light I see on that river bank.  Is this a bug already in 
Mantis, or something I may have done wrong?
Is it somethiing about loking up from underwater, any ideas folks?

Please save my sanity.  ;)

InuYasha.


________________________________________________________________________
Opensim User: In Gridmode  on Version 0.7.4. Nine Instances with 56 Regions. on 
Windows 7, 64-bit. Phenom 9500 2.2 GHz
Quad Core, Terabyte Hard Drive, 8gig DDR2 RAM.  Used XAMPP to load PHP Version 
5.3.0, Apache
and MySQL 5.1.41-community edition.  Groups, Profiles, Vivox Voice and
Offline Messages all working. (Not yet Public, 10 user accounts so far).
________________________________________________________________________

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OSVW Consulting
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