Thanks justin, just enough hints.
i did a row by row copy and past of my code and for some reason the
problem is gone now.
so possible that last part is bad what i did not copied back.
Its still a bit mystery what the error created, possible some wrong
character somewhere ?
Anyway i think best way is to look in the source code that opensim use
to find more out of how it works.
On 2013-03-22 02:51, Justin Clark-Casey wrote:
I can't say much about the protocol specifically (since I've never
looked at it), but the error below is due to malformed XML. You would
need to fix this.
Unfortunately, there's not much (if any) doc on this currently.
On 22/03/13 00:29, ssm2017 wrote:
the old messaging system was tolering "0" and "1" as booleans and the
new code is only accepting "true" or "false", so
maybe you can review your code to use them instead.
2013/3/21 R.Gunther <[email protected] <mailto:[email protected]>>
Am digging in some new stuff, like offline IM and later groups.
Is there somewhere information about the protocol
between
the external php code and the opensim instance ? i have the
information from the wiki. And try to write my own
offlineIM thats not useing the old
abolete command from php. But then i get stuck at the follwing
thing after i send message. (btw message get stored
in database)
23:26:13 - [__SynchronousRestObjectRequester__]: Exception on
response from POST http://<url and
path>/offline/offline.php/__SaveMessage/: Text node cannot appear
in this state. Line 1, position 1. at
Mono.Xml2.XmlTextReader.__ReadText (Boolean notWhitespace)
[0x00000] in <filename unknown>:0
at Mono.Xml2.XmlTextReader.__ReadContent () [0x00000] in
<filename unknown>:0
at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename
unknown>:0
at System.Xml.XmlTextReader.Read () [0x00000] in <filename
unknown>:0
at System.Xml.XmlReader.__MoveToContent () [0x00000] in
<filename unknown>:0
at
System.Xml.Serialization.__XmlSerializationReaderInterpre__ter.ReadRoot
() [0x00000] in <filename unknown>:0
at System.Xml.Serialization.__XmlSerializer.Deserialize
(System.Xml.Serialization.__XmlSerializationReader
reader) [0x00000] in <filename unknown>:0
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