The best thing I can think of is to make use of the internal animations
like express_open_mouth. Although the viewer does have a lip sync
feature for use with voice, I don't believe this functionality is
accessible via scripting. You can find a list of internal animations
that include facial morphs at this URL:
http://wiki.secondlife.com/wiki/Internal_Animations
Marcus
On 4/1/2013 11:37 AM, Dr Ramesh Ramloll wrote:
Hello,
I was wondering if there is a way for making the lips of an NPC move
... when say am triggering a sound file in some puppeteering system.
Text chat messages does not seem to actually work .. unless the user
is staring at the bottom left of the screen ....chat bubble is an
option (if nothing else is available).
May be I should try animating faces... I recall there were some old SL
animations to represent various emotions and try to work with that
Let me know if you have any ideas
Ramesh
--
'Consider how the lilies grow. They do not labor or spin.'
*Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate
/Research Associate Professor/, Idaho State University, Pocatello, ID
83209 Tel: 208-240-0040
Blog <http://deepsemaphore.posterous.com/>, LinkedIn
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