Is anyone else having a serious issue with uploading mesh avatars to the r22043 diva distro? I'm using Kokua and opensim.exe on a Windows 8-64 bit. Clean install on diva. Kokua's the only mesh-upload viewer I can find that runs okay on my computer. (T_T) I was once able to upload a mesh avatar from makehuman. (Total crashing started after that, where the entire viewer would crash when I clicked on the preview checkbox for skin weights.) Now mesh upload seems to crash for me every time with the following message in the console:
HandleRequest() threw at OpenSim.Region.ClientStack.Linden.MeshUploadFlagModule.MeshUploadFlag(Hashtable mDhttpMethod) I googled it and found a solved mantis [1] that says that something similar was fixed, but the OP had a lot more error code than I have, and I don't understand which debugging I'm supposed to enable and how to do that. The only difference I can think of is that I almost crashed the sim with a few too many badly scripted "schooling fish" I was trying to build, to recreate a certain experiment. Am I exceeding some kind of memory footprint still? The fish were self-kill, but it looks like Opensim doesn't handle llDie very well. Should I be avoiding that too? 1. http://opensimulator.org/mantis/view.php?id=6556 ~~~ Go around! Go around! Go around the Windmill! Sing us a song, of storms.
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