Ah alright. I'm not planning on using any material capable viewers on my
install for the foreseeable future (Unless possibly the latest soon to
be released firestorm introduces this? Not sure.) I usually stick with
Phoenix 1600 anyway since its the viewer I've come to be comfortable
with on my install that has all the features I want and isn't based on
viewer 3 code.
Thanks for the responses Nebadon and Dahlia =)
On 4/22/2013 1:17 PM, Dahlia Trimble wrote:
Yes that is true; if the module is not enabled then it does not
function and will not affect any viewers or data.
HOWEVER, using a materials-capable viewer to edit content on *any*
OpenSimulator installation could affect data in possibly adverse ways
as it might add texture references to scene data that will be
unresolvable.
Part of the concern about data comes from the use of the new "Dynamic
Attributes" feature in OpenSimulator to store materials information in
the scene, and this new feature is not yet field-proven.
The "viewer crashes" warning should only apply when using using
materials-capable viewers as the messages received from and sent to
these viewers are not yet well understood, and improper structure or
formatting of those messages has been observed to crash
materials-capable viewers.
On Mon, Apr 22, 2013 at 10:34 AM, Chris <[email protected]
<mailto:[email protected]>> wrote:
Hello all; I was wondering if it's "safe" to use the latest master
(as safe as dev code can be I suppose :) )? I was reading the the
note in commit d5419f about possible data corruption / viewer
crashes... Does that only apply if the module is enabled?
Thanks!
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Physics: Open Dynamics Engine
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Memory: 11 GB DDR3
Database: MySQL 5.1.63 (x64)
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