Hello, It is pretty cool to see how the Oculus can be used easily with Unity3D. I am wondering how hard it would be to make the Oculus work with opensim. There is already an ongoing effort with Second Life discussed on this thread http://community.secondlife.com/t5/General-Discussion-Forum/Oculus-Rift-Virtual-Reality-Headset-Second-Life-Viewer/td-p/1826591/page<http://community.secondlife.com/t5/General-Discussion-Forum/Oculus-Rift-Virtual-Reality-Headset-Second-Life-Viewer/td-p/1826591/page/3> Let me know about any ongoing Opensim effort. Thanks R
-- 'Consider how the lilies grow. They do not labor or spin.' *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel: 208-240-0040 Blog <http://deepsemaphore.posterous.com/>, LinkedIn<http://www.linkedin.com/in/rameshramloll> , DeepSemaphore LLC <http://www.deepsemaphore.com>, Google+ profile<https://plus.google.com/103652369558830540272/about>
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