There was a change made in git master 89a7264 which might help with this issue 
though it really depends what it is.

You might want to go on the #opensim-dev channel and describe the problem further (though this depends on the right people being around).

Beware that there is a known issue with mouse look camera positioning when one 
sits on a non-root prim.

On 27/05/13 15:09, Tommy wrote:
Oops, sorry :-)!!!

Hi everyone,
Ok... I'm running a 100 sim(s)/region with no issues. I have an 8 core 4mghz "bull 
dig", 32 gig ram, and 3 teg of memory. MSQL has been tweaked, and my Internet is 
cranking.

I have a core group of builders and scripters building a flying sim as a team. 
So far it's looking great.

We have some neat aircraft flying with the bulletsim dev beta activated.

The issue I'm running into is the camera set view upon sit.

I've tried math, tweaks, huds, and have hit a brick wall. If anyone can help me 
with this I would be so happy.

If you want to help us, search for Argonton Airport, in world map.

We'll hope to hear from you all fast!!!

Sent from Tommy's iPhone

Sent from Tommy's iPhone

On May 27, 2013, at 6:00 AM, [email protected] wrote:


Hi everyone,
Ok... I'm running a 100 sim(s)/region with no issues. I have an 8 core 4mghz "bull 
dig", 32 gig ram, and 3 teg of memory. MSQL has been tweaked, and my Internet is 
cranking.

I have a core group of builders and scripters building a flying sim as a team. 
So far it's looking great.

We have some neat aircraft flying with the bulletsim dev beta activated.

The issue I'm running into is the camera set view upon sit.

I've tried math, tweaks, huds, and have hit a brick wall. If anyone can help me 
with this I would be so happy.

If you want to help us, search for Argonton Airport, in world map.

We'll hope to hear from you all fast!!!

Sent from Tommy's iPhone
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