As far as I know, you can't do that. To get mega and normal regions you will need to set up a grid (Robust) server and run the megas in one process and the singles in another process.
Melanie On 19/06/2013 11:24, James Hughes wrote: > On 06/18/2013 09:43 PM, Jessica Pixel wrote: >> I currently have a 4 sim megaregion set-up using D2. I would like to add a >> single, normal region sandbox. I added the appropriate info to >> /bin/Regions/RegionConfig.ini and the region shows up when I teleport to it, >> but I'm stuck at<0,0,21> and don't seem to be able to move from that spot >> (other than flying straight up). If I fly or run as hard as I can, or >> right-click the ground and choose 'Sit here', I can get a few meters out, >> but eventually I get pushed back to<0,0,21>. >> >> Right-clicking the ground and choosing 'Go here' gives an error in the >> console (typo included!): >> 13:46:54 - [LLCLIENTVIEW]: Exeception when handling generic message Region >> with id 3618823b-86de-4e16-9c23-8b86160826fc not found at >> OpenSim.Region.RegionCombinerModule.RegionCombinerModule.GetSizeOfMegaregion(UUID >> regionId) >> >> Is it not possible to have both megaregions and normal regions? The error >> makes it sound like it's attempting to treat this single region like a >> megaregion and failing. Is there some work around? >> >> ----- >> >> If anyone is curious, here's what else happened to me while I was testing >> this out. I attempted to teleport home using ctrl+shift+h and was plummeted >> into the depths of the ocean with the following console messages: >> >> 13:51:23 - [ENTITY TRANSFER MODULE]: Request to teleport Jessica Pixel >> aaa658c2-6fd2-4845-a251-e893703fd80a home >> 13:51:23 - [HG ENTITY TRANSFER MODULE]: User is local >> 13:51:23 - [ENTITY TRANSFER MODULE]: Request to teleport Jessica Pixel >> aaa658c2-6fd2-4845-a251-e893703fd80a home >> 13:51:23 - [ENTITY TRANSFER MODULE]: Home region of Jessica Pixel is >> PixelPlanetSW (7662-7557) >> 13:51:23 - [ENTITY TRANSFER MODULE]: Teleport for Jessica Pixel to >> <937601.2, 910710.6, 41.49851> within Sandbox >> 13:51:23 - [ENTITY TRANSFER STATE MACHINE]: Agent >> aaa658c2-6fd2-4845-a251-e893703fd80a cleared from transit in Sandbox >> >> Now, I'm currently sinking into the ocean at about -100 meters a second! I >> tried to fly after I reached around<0,0,-5000> and I was teleported to >> <0,0,4>, still within the sandbox region with this console message: >> >> 13:55:02 - [ENTITY TRANSFER MODULE]: Teleport for Jessica Pixel to<-0.0625, >> -0.0625, 6.688429E+09> within Sandbox >> 13:55:02 - [ENTITY TRANSFER STATE MACHINE]: Agent >> aaa658c2-6fd2-4845-a251-e893703fd80a cleared from transit in Sandbox >> >> That's a really big number! From there, I could fly up until I popped up >> from under the ground, but I still can't move forward. I opened my map and >> typed in the name of my root region, and was still sent to the bottom of the >> ocean. I logged out of my viewer and logged back in to my home and I was >> delivered there, but without avatar textures (attachments were fine and >> textured). However, the other three regions in the megaregion had no >> terrain, just ocean and lots of objects hovering above the water. >> >> So, I logged out, shutdown OpenSim and removed the sandbox region info from >> RegionConfig.ini. After starting OpenSim back up, everything was back to >> normal. >> >> >> > > You will need to attach the SW corner region of the Mega to your normal > region. > > -BlueWall > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
