About the invisible prims. i see them sometimes. but i fixt it for 95%
by useing a singularity alpha version 5220 here.
Not sure if you use singularity but the latest release 1.8.3 (4998) gave
problems for me, especially with mesh)
But maptiles i see with all viewers not when am jumped to other grid.
On 2013-10-29 13:06, Gwyneth Llewelyn wrote:
Hmm. Let me rephrase my other email. I've checked today, and I've also
noticed that I lost the ability to see HG map tiles from my own grid's
map (I have a few permanent HG-links), but I'm sure that was working
not so long ago. I've tested both with Firestorm and Cool VL Viewer.
Also, when HG-teleporting, I don't see any prims and/or avatars (just
strangely floating llSetText) even though the mini-map shows the map
correctly (and, of course, I can notice that I'm bumping into things).
Teleporting to a nearby region on the destination grid will
immediately restore everything to normal; it's just the landing region
that appears empty. HG-teleporting back home has the same issue!
I wonder if these two things are related, and, if so, if they should
be reported as new (?) bugs on the OpenSim Mantis.
Cheers,
- Gwyn
On 29 October 2013 09:05, Ai Austin <[email protected]
<mailto:[email protected]>> wrote:
At 00:56 29/10/2013, [email protected]
<mailto:[email protected]> wrote:
I've seen maptiles work correctly with HG. It could just be
that the destinations to do not have maptiles configured
correctly [1].
[1] http://opensimulator.org/wiki/Map
This wiki page refers to the configuration being in [Startup] in
OpenSim(Defaults).ini but from 0.7.6 its in its own [Map] section.
I made the changes to the wiki page, but can someone else please
check this out as I know map setup is quite tricky and I don't
want to cause confusion. But of someone with the knowledge can
amend that page it would help everyone.
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