About the invisible prims. i see them sometimes. but i fixt it for 95% by useing a singularity alpha version 5220 here. Not sure if you use singularity but the latest release 1.8.3 (4998) gave problems for me, especially with mesh)

But maptiles i see with all viewers not when am jumped to other grid.

On 2013-10-29 13:06, Gwyneth Llewelyn wrote:
Hmm. Let me rephrase my other email. I've checked today, and I've also noticed that I lost the ability to see HG map tiles from my own grid's map (I have a few permanent HG-links), but I'm sure that was working not so long ago. I've tested both with Firestorm and Cool VL Viewer.

Also, when HG-teleporting, I don't see any prims and/or avatars (just strangely floating llSetText) even though the mini-map shows the map correctly (and, of course, I can notice that I'm bumping into things). Teleporting to a nearby region on the destination grid will immediately restore everything to normal; it's just the landing region that appears empty. HG-teleporting back home has the same issue!

I wonder if these two things are related, and, if so, if they should be reported as new (?) bugs on the OpenSim Mantis.

Cheers,

   - Gwyn


On 29 October 2013 09:05, Ai Austin <[email protected] <mailto:[email protected]>> wrote:

    At 00:56 29/10/2013, [email protected]
    <mailto:[email protected]> wrote:

        I've seen maptiles work correctly with HG.  It could just be
        that the destinations to do not have maptiles configured
        correctly [1].

        [1] http://opensimulator.org/wiki/Map



    This wiki page refers to the configuration being in [Startup] in
    OpenSim(Defaults).ini but from 0.7.6 its in its own [Map] section.

    I made the changes to the wiki page, but can someone else please
    check this out as I know map setup is quite tricky and I don't
    want to cause confusion.  But of someone with the knowledge can
    amend that page it would help everyone.


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