That doesn't work for script chat. If all your regions are within one simulator, you can use llEmail with the email module. "Email" is actually short-circuited directly within the simulator and will arrive instantaneously.
If you have multiple simulators, you can use HTTP-In server(s) and llHTTPRequest to communicate. - Melanie On 20/11/2013 13:39, Jeff Kelley wrote: > At 7:14 AM -0500 20/11/13, ANN CUDWORTH wrote: > >>Has anyone found a viable workaround for getting script chat across >>region lines >>in OpenSim? We are trying to synch up a texture change across 4 regions on a >>16 region grid. Running 0.7.5, with Robust > > > Maybe there's a solution here: > > Avatars can now hear chat that originates from neighbouring regions > if they are within range. > > http://opensimulator.org/wiki/0.7.6_Release#Avatars > > > -- Jeff > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
