Thank you Oren for your answer.
Ill investigate
Regards

2014-05-11 15:16 GMT+02:00 Oren Hurvitz <or...@kitely.com>:
> These messages are an indication of a problem; not the problem itself. They
> appear when OpenSim has to do a lot of work and its task queue gets
> backed-up.
>
> You should enable a higher level of threadpool logging. (I can't find the
> link right now because opensimulator.org is down again :(  ). That will show
> you WHICH functions are causing the slowdown. The log you showed above
> includes one such function VerifyMeshCreated(), and that certainly seems
> like a good candidate to cause slowdowns. Misterblue will have to provide
> more information as I'm not a BulletSim expert, but it looks like you might
> have too-complex meshes.
>
> Oren
>
>
>
> On Sun, May 11, 2014 at 4:09 PM, Luisillo Contepomi
> <luisillocontep...@gmail.com> wrote:
>>
>> On a WIndows7-64 Opensim 0.8rc1 (from sources)
>>
>>
>> In a var region size 1024x1024
>>
>> Scripts are working well, npc included.
>> But some times the viewer is frozen and I have in the console some
>> messages never seen in older versions.
>>
>> The messages are:
>>
>> 14:57:12 - [WATCHDOG]: Started tracking thread AsyncLSLCmdHandlerThread,
>> ID 52
>> 14:57:14 - Threadfunc: enable overload mode (Queued 1, Running 15)
>> 14:57:14 - Exit threadfunc 11207 (0 ms)
>> 14:57:14 - Exit threadfunc 11263 (0 ms)
>> 14:57:14 - Exit threadfunc 11262 (0 ms)
>> 14:57:14 - Exit threadfunc 11261 (0 ms)
>> 14:57:14 - Exit threadfunc 11260 (0 ms)
>> 14:57:14 - Exit threadfunc 11268 (0 ms)
>> 14:57:14 - Exit threadfunc 11271 (0 ms)
>> 14:57:14 - Exit threadfunc 11264 (0 ms)
>> 14:57:14 - Exit threadfunc 11266 (0 ms)
>> 14:57:14 - Exit threadfunc 11267 (0 ms)
>> 14:57:14 - Exit threadfunc 11269 (0 ms)
>> 14:57:14 - Exit threadfunc 11273 (0 ms)
>> 14:57:14 - Exit threadfunc 11272 (16 ms)
>> 14:57:14 - Exit threadfunc 11270 (0 ms)
>> 14:57:14 - Exit threadfunc 11265 (0 ms)
>> 14:57:14 - Threadfunc: disable overload mode (Queued 2, Running 0)
>> 14:57:14 - Queue threadfunc 11274 (Queued 1, Running 0) en
>> OpenSim.Region.Physic
>> s.BulletSPlugin.BSShape.VerifyMeshCreated(BSScene physicsScene,
>> BulletShape newS
>> hape, BSPhysObject prim) en
>> d:\0.8.rc-1\OpenSim\Region\Physics\BulletSPlugin\BSS
>> hapes.cs:lĂ­nea 192
>>
>> Some times are really a lot of messages and then the viewer of users
>> in region  is frozen ... when this messages stop ...the viewer
>> continue working normally.
>>
>> What mean really this messages?
>> Have I some bad configured and then i have this messages?
>> Thank you in advance.
>> Luisillo.
>> _______________________________________________
>> Opensim-users mailing list
>> Opensim-users@opensimulator.org
>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>
>
>
>
> --
> Oren Hurvitz
> VP R&D
> Kitely Ltd.
>
> Email: or...@kitely.com
>
> _______________________________________________
> Opensim-users mailing list
> Opensim-users@opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>
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