Thank you Oren for your answer. Ill investigate Regards
2014-05-11 15:16 GMT+02:00 Oren Hurvitz <or...@kitely.com>: > These messages are an indication of a problem; not the problem itself. They > appear when OpenSim has to do a lot of work and its task queue gets > backed-up. > > You should enable a higher level of threadpool logging. (I can't find the > link right now because opensimulator.org is down again :( ). That will show > you WHICH functions are causing the slowdown. The log you showed above > includes one such function VerifyMeshCreated(), and that certainly seems > like a good candidate to cause slowdowns. Misterblue will have to provide > more information as I'm not a BulletSim expert, but it looks like you might > have too-complex meshes. > > Oren > > > > On Sun, May 11, 2014 at 4:09 PM, Luisillo Contepomi > <luisillocontep...@gmail.com> wrote: >> >> On a WIndows7-64 Opensim 0.8rc1 (from sources) >> >> >> In a var region size 1024x1024 >> >> Scripts are working well, npc included. >> But some times the viewer is frozen and I have in the console some >> messages never seen in older versions. >> >> The messages are: >> >> 14:57:12 - [WATCHDOG]: Started tracking thread AsyncLSLCmdHandlerThread, >> ID 52 >> 14:57:14 - Threadfunc: enable overload mode (Queued 1, Running 15) >> 14:57:14 - Exit threadfunc 11207 (0 ms) >> 14:57:14 - Exit threadfunc 11263 (0 ms) >> 14:57:14 - Exit threadfunc 11262 (0 ms) >> 14:57:14 - Exit threadfunc 11261 (0 ms) >> 14:57:14 - Exit threadfunc 11260 (0 ms) >> 14:57:14 - Exit threadfunc 11268 (0 ms) >> 14:57:14 - Exit threadfunc 11271 (0 ms) >> 14:57:14 - Exit threadfunc 11264 (0 ms) >> 14:57:14 - Exit threadfunc 11266 (0 ms) >> 14:57:14 - Exit threadfunc 11267 (0 ms) >> 14:57:14 - Exit threadfunc 11269 (0 ms) >> 14:57:14 - Exit threadfunc 11273 (0 ms) >> 14:57:14 - Exit threadfunc 11272 (16 ms) >> 14:57:14 - Exit threadfunc 11270 (0 ms) >> 14:57:14 - Exit threadfunc 11265 (0 ms) >> 14:57:14 - Threadfunc: disable overload mode (Queued 2, Running 0) >> 14:57:14 - Queue threadfunc 11274 (Queued 1, Running 0) en >> OpenSim.Region.Physic >> s.BulletSPlugin.BSShape.VerifyMeshCreated(BSScene physicsScene, >> BulletShape newS >> hape, BSPhysObject prim) en >> d:\0.8.rc-1\OpenSim\Region\Physics\BulletSPlugin\BSS >> hapes.cs:lĂnea 192 >> >> Some times are really a lot of messages and then the viewer of users >> in region is frozen ... when this messages stop ...the viewer >> continue working normally. >> >> What mean really this messages? >> Have I some bad configured and then i have this messages? >> Thank you in advance. >> Luisillo. >> _______________________________________________ >> Opensim-users mailing list >> Opensim-users@opensimulator.org >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users > > > > > -- > Oren Hurvitz > VP R&D > Kitely Ltd. > > Email: or...@kitely.com > > _______________________________________________ > Opensim-users mailing list > Opensim-users@opensimulator.org > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users > _______________________________________________ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users