If maptiles are being successfully generated for other regions then that would be very curious since all this is flowing
through the same code paths.
When the maptiles are initially generated they are Bitmaps. The code appears to fail when it attempts saving these as
Jpegs. So the image format is not unusual, which suggests to me that the failure is due to some library mismatch
problem, possibly with Mono not picking up libgdiplus at all. But if other maptiles are successfully generated then
that would be puzzling.
Out of interest, is this with a varregion or a normal region? I wouldn't expect there to be a difference but the
codepaths are slightly different in these cases.
As you say, this is an annoying error but has no impact on simulator operations other than the fact that your maptile
for these regions will never get updated.
On 10/07/14 12:36, Clive Gould wrote:
Hi
I've just swapped back to libgdiplus and mono both 2.10.x but the error persists
Perhaps putting it in context might help:
12:14:34 - [TEXTURED MAP TILE RENDERER]: Generating Maptile Step 1: Done in 63
ms
12:14:34 - [MAPTILE]: Generating Maptile Step 2: Object Volume Profile
12:14:34 - [MAPTILE]: Generating Maptile Step 2: Done in 0 ms
12:14:34 - [EVENT MANAGER]: Delegate for OnRegionReadyStatusChange failed -
continuing No codec available for format:b96b3cae-0728-11d3-9d7b-0000f81ef32e - at
System.Drawing.Image.Save (System.IO.Stream stream,
System.Drawing.Imaging.ImageFormat format) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Drawing.Image:Save
(System.IO.Stream,System.Drawing.Imaging.ImageFormat)
at
OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage.MapImageServiceModule.ConvertAndUploadMaptile
(System.Drawing.Image tileImage, UInt32 locX, UInt32 locY, System.String regionName)
[0x00000] in <filename unknown>:0
at
OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage.MapImageServiceModule.UploadMapTile
(IScene scene) [0x00000] in <filename unknown>:0
at
OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage.MapImageServiceModule.<AddRegion>m__0
(IScene s) [0x00000] in <filename unknown>:0
at OpenSim.Region.Framework.Scenes.EventManager.TriggerRegionReadyStatusChange
(IScene scene) [0x00000] in <filename unknown>:0
12:14:34 - [TEXTURED MAP TILE RENDERER]: Generating Maptile Step 1: Done in 63
ms
12:14:34 - [MAPTILE]: Generating Maptile Step 2: Object Volume Profile
12:14:34 - [MAPTILE]: Generating Maptile Step 2: Done in 0 ms
12:14:34 - [EVENT MANAGER]: Delegate for OnRegionReadyStatusChange failed -
continuing No codec available for format:b96b3cae-0728-11d3-9d7b-0000f81ef32e - at
System.Drawing.Image.Save (System.IO.Stream stream,
System.Drawing.Imaging.ImageFormat format) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Drawing.Image:Save
(System.IO.Stream,System.Drawing.Imaging.ImageFormat)
at
OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage.MapImageServiceModule.ConvertAndUploadMaptile
(System.Drawing.Image tileImage, UInt32 locX, UInt32 locY, System.String regionName)
[0x00000] in <filename unknown>:0
at
OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage.MapImageServiceModule.UploadMapTile
(IScene scene) [0x00000] in <filename unknown>:0
at
OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage.MapImageServiceModule.<AddRegion>m__0
(IScene s) [0x00000] in <filename unknown>:0
at OpenSim.Region.Framework.Scenes.EventManager.TriggerRegionReadyStatusChange
(IScene scene) [0x00000] in <filename unknown>:0
The other earlier Maptile generations for named regions seem to work fine with
no errors. I'm wondering if it could be trying to generate a Maptile for a non
existent region??
I've got two simulators running on the same platform and both are giving me the
same error at the end of the startup sequence within the console.
Mind you the error does not affect simulator operations so I guess I'll just
live with it.
Thanks
Clive
----------------------------------------------------------------------
Today's Topics:
1. Re: Console Error Message (Justin Clark-Casey)
----------------------------------------------------------------------
Message: 1
Date: Wed, 09 Jul 2014 23:48:41 +0100
From: Justin Clark-Casey <[email protected]>
To: [email protected]
Subject: Re: [Opensim-users] Console Error Message
Message-ID: <[email protected]>
Content-Type: text/plain; charset=windows-1252; format=flowed
On a quick google, [1] looks like a similar problem. The libgdiplus version
you are using may not be compatible with that version of Mono.
[1] http://opensimulator.org/mantis/view.php?id=5568
On 07/07/14 09:58, Clive Gould wrote:
Hi
I?ve implemented two clean copies of OpenSim 0.8 under CentOS 6.5 with
mono 3.0.4 and libgdiplus-2.10.9
Both simulators appear to start up fine but I?m getting very similar
non-critical error message on both instance consoles:
09:52:36 - [EVENT MANAGER]: Delegate for OnRegionReadyStatusChange failed -
continuing No codec available for
format:b96b3cae-0728-11d3-9d7b-0000f81ef32e - at System.Drawing.Image.Save
(System.IO.Stream stream,
System.Drawing.Imaging.ImageFormat format) [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check) System.Drawing.Image:Save
(System.IO.Stream,System.Drawing.Imaging.ImageFormat)
at
OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage.MapImageServi
ceModule.ConvertAndUploadMaptile (System.Drawing.Image tileImage,
UInt32 locX, UInt32 locY, System.String regionName) [0x00000] in
<filename unknown>:0
at
OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage.MapImageServi
ceModule.UploadMapTile (IScene scene) [0x00000] in <filename
unknown>:0
at
OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage.MapImageServi
ceModule.<AddRegion>m__0 (IScene s) [0x00000] in <filename unknown>:0
at
OpenSim.Region.Framework.Scenes.EventManager.TriggerRegionReadyStatusC
hange (IScene scene) [0x00000] in <filename
unknown>:0
Has anyone any idea what may be causing this and is it anything to worry about?
Thanks very much
Clive
[Apprenticeship and Traineeship Fair]<http://www.bromley.ac.uk/14-16-college/>
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