At 8:09 AM -0500 22/8/14, Marcus Llewellyn wrote:

You can indeed give each instance its own asset cache directory. My rationale for not doing so is that where simulators share content, this should reduce requests to the asset service, resulting in less network traffic, and also a modest speed up when regions are first started in some circumstances.

Because an asset may have been cached already by another simulator.



My only concern has been that a single asset cache that has multiple copies of Flotsam managing it might at some point encounter some sort of conflict or collision. So far, I've noticed nothing of the sort, though. In practice, a single asset cache has been working fine for me.

So shared cache is a better option, until we discover a drawback.



-- Jeff
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