I'm curious about something. Unless you have an old, original, Blamgate, made by Pathfinder Lester, then all other Blamgates are made by Shaun Emerald (me - I started with his and have since rewritten it completely). But neither his nor mine use llVolumeDetect() ...

-ste

On 10/17/14, 4:23 PM, Dahlia Trimble wrote:
Assuming you're correct about it losing the property after a restart, I'd think this test would work in either SL or OpenSimulator:

changed(integer what)
{
        if (what & (CHANGED_REGION_START | CHANGED_REGION_RESTART))
         {
llVolumeDetect(FALSE);    // toggle bug fix in Opensim
llVolumeDetect(TRUE);
         }
}

On Fri, Oct 17, 2014 at 10:07 AM, Fred Beckhusen <fre...@mitsi.com <mailto:fre...@mitsi.com>> wrote:

    I use llVolumeDetect()  to detect avatar collisions to trigger
    game effects and teleports when an avatar falls into water or
    fire, or walks into a rabbit hole.

    The widely used hypergrid "Blamgate" teleporter I based my work on
    would sometimes not work after a reset.   The llVolumeDetect prim
    property did not get preserved after a restart.

    I eventually figured out that a changed()  event with the
    Opensim-specific CHANGED_REGION_RESTART ( not
    CHANGED_REGION_START) flag is needed to turn llVolumeDetect(FALSE)
    and llVolumeDetect (TRUE) again. This will turn the collision off
    and on again. I have found this, and only this, works reliably.

    // Works in

    default
    {
        state_entry()     {
            llVolumeDetect(TRUE);
        }
        collision_start(integer total_number)    {
            llSay(0, "Bumped: "+(string)total_number);
        }
        changed(integer what)    {
            if (what & (CHANGED_REGION_RESTART)    // not
    CHANGED_REGION_START, that is for Second Life, REstart is for Opensim
            {
                llVolumeDetect(FALSE);    // toggle bug fix in Opensim
                llVolumeDetect(TRUE);
            }
        }
    }

    --ooo------/\/\/\-----|(------ooo------/\/\/\-----|(------ooo----
    Ferd Frederix/Fred K. Beckhusen
    http://www.outworldz.com

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