From: "R.Gunther" <[email protected]> Max setting is 2.0 in rendervolumelod factor.
Ah, maybe I have misunderstood the setting as I normally set RenderVolumeLODFactor to 4.0 in LL viewer and Firstorm (the sliders in Firestorm's quick prefs panel definitely let you set up to 4.0) and that renders meshes without them dropping out badly, which happens at the lower defaults and indeed even with settings up to 3.0.
I found that some mesh that normally renders was not showing properly at the same sort of view distance.
But maybe there are other settings affecting this. I will experiment more carefully tomorrow.
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