Randy, as Melanie and Butch indicated... the issue is likely to be
that when XBakes was first included the location for saving avatar
baked textures was set to the unix-orientated /data/bakes in
Robust.ini.example.
In the latest dev master that's set to be ./bakes which will place it
in a directory (which does not have to preexist) in the OpenSim bin
directory, similar to things like the assetcache, scriptengines
script state folder, etc.
[BakedTextureService]
LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
;; This directory must be writable by the user ROBUST runs as.
It will be created automatically.
BaseDirectory = "./bakes"
Some of us place such things outside of the OpenSim install directory
which you can do using ../../bakes for example or some specific
directory of your choosing.
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