Randy, as Melanie and Butch indicated... the issue is likely to be that when XBakes was first included the location for saving avatar baked textures was set to the unix-orientated /data/bakes in Robust.ini.example.

In the latest dev master that's set to be ./bakes which will place it in a directory (which does not have to preexist) in the OpenSim bin directory, similar to things like the assetcache, scriptengines script state folder, etc.

[BakedTextureService]
    LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
;; This directory must be writable by the user ROBUST runs as. It will be created automatically.
    BaseDirectory = "./bakes"

Some of us place such things outside of the OpenSim install directory which you can do using ../../bakes for example or some specific directory of your choosing.
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