Is there a way of flushing the simulator log buffer without shutting down the simulator? I'm using m_log.Info() to write debugging messages to it, but the only way I can get most of them written in any timely manner is to shut down the simulator. There must be a better way!
Thanks, Erik Gordon Bainbridge Author, virtual worlds builder (avatar: Apollo Manga) www.VirtualMarin.com www.ErikBainbridge.com www.WarriorBrothers.com www.MountainBikeRoots.com
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