Some initial thoughts
Why not a function that returns a uuid for a name? Actually this could
be done with a sensor now. No need to duplicate llGetObjectDetails
functionality, just call it once you get the uuid.
Such a function would need to scan every object in the region for a
name match, similar to how a sensor would do it. This can put a lot of
load on the simulator and could tie up internal data structures until
the scan completes, possibly preventing other more critical code from
executing. If such functionality was added, it would likely need to be
throttled to prevent abuse and/or use events to return results similar
to sensors now. Perhaps another approach might be to get rid of the
sensor distance limit, or relax it in favor of some other penalty such
as a script delay if a further distance is requested. This would,
however, deviate from the SL API documented behavior and as such would
probably need to go into a os* function.
Sorry, I don't accept the argument that it reduces code complexity, it
only moves the complexity into the simulator code. Script event
patterns are quite common and well understood by the community and
have the advantage that, when used properly in place of other patterns
(loops, etc), help the simulator run better.
On Fri, Mar 13, 2015 at 12:10 PM, Chris <mewtwo0...@gmail.com
<mailto:mewtwo0...@gmail.com>> wrote:
Getting an object's size would be a really nice addition; but
going by how llGetScale() functions I believe it would be limited
to getting just the root prim's size rather than overall size if
I'm thinking about this correctly.
On 3/13/2015 2:03 PM, R.Gunther wrote:
One thing that llGetObject detail is missing is to get the
prim size. so if this command get add. i hope the add the
object size too.
On 2015-03-13 20:00, Chris wrote:
Hello all,
I have a proposal for a new OSSL function that could
possibly prove useful: osGetObjectNameDetails()
I would have sent this to the opensim-dev mailing list but
I'm unsure now of where this is located and how to sign up
for that list since the old mailing list locations are now
gone. Can someone please point me in the right direction? :)
This proposal has also been posted at
http://opensimulator.org/wiki/OSSL_Proposals
Thank you in advance for the consideration!
----------
Function:
----------
list osGetObjectNameDetails(list names, list params);
list osGetObjectNameDetails(list names, float range, list
params);
-------------
Description:
-------------
Would work similarly to llGetObjectDetails() but has the
advantage of specifying for an object's name (or list of
names) instead of by key. If more than one name match is
found then the return list will have those matches (or
groups of matches if more than one parameter is supplied)
sorted in order from nearest to furthest from the prim
calling osGetObjectNameDetails. By default this would scan
the entire region but optionally a range can be specified
to only search within a certain radius similar to llSensor().
This has potential, for most single item situations at
least, eliminate the need for an llSensor() call and also
eliminate the need for a sensor event thus reducing code
complexity and make for very easy and very quick data
collection to be further processed upon.
---------
Example:
---------
list objDetails;
default
{
state_entry()
{
//Example 1:
//For this example assume this prim is located at
<128, 125, 30> and we have two objects named 'Chair'.
//'Chair' #1 is located at <128, 128, 30> and
owned by avatar UUID 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a
//'Chair' #2 is located at <128, 130, 30> and
owned by avatar UUID 1c612fb2-748c-4a1a-ad57-27f488210c06
objDetails = osGetObjectNameDetails(["Chair"],
OBJECT_NAME | OBJECT_POS | OBJECT_OWNER);
llOwnerSay(llDumpList2String(objDetails, ", "));
//llOwnerSay() output should be: Chair, <128, 128,
30>, 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a, Chair, <128,
130, 30>, 1c612fb2-748c-4a1a-ad57-27f488210c06
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
//Example 2:
//For this example assume everything stays the
same as in Example 1 except that we're specifying a range.
objDetails = osGetObjectNameDetails(["Chair"],
5.0, OBJECT_NAME | OBJECT_POS | OBJECT_OWNER);
llOwnerSay(llDumpList2String(objDetails, ", "));
//llOwnerSay() output should be: Chair, <128, 128,
30>, 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
//Example 3:
//For this example assume this prim is located at
<128, 125, 30> and we have two objects: 'Chair 1' and
'Chair 2'.
//'Chair 1' is located at <128, 128, 30> and owned
by avatar UUID 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a
//'Chair 2' is located at <128, 130, 30> and owned
by avatar UUID 1c612fb2-748c-4a1a-ad57-27f488210c06
objDetails = osGetObjectNameDetails(["Chair 1",
"Chair 2"], OBJECT_NAME | OBJECT_POS | OBJECT_OWNER);
llOwnerSay(llDumpList2String(objDetails, ", "));
//llOwnerSay() output should be: Chair 1, <128,
128, 30>, 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a, Chair 2,
<128, 130, 30>, 1c612fb2-748c-4a1a-ad57-27f488210c06
//------------------------------------------------------------------------------------------------------------------------------------------------------------------
//Example 4:
//For this example assume everything stays the
same as in Example 3 except that we're specifying a range.
objDetails = osGetObjectNameDetails(["Chair 1",
"Chair 2"], 5.0, OBJECT_NAME | OBJECT_POS | OBJECT_OWNER);
llOwnerSay(llDumpList2String(objDetails, ", "));
//llOwnerSay() output should be: Chair 1, <128,
128, 30>, 5f9c7c6c-f2c9-4196-8d8d-07cdeb71821a
}
}
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