One possibility is the dispatcher region module ( https://github.com/cmickeyb/dispatcher). It presents an HTTP/REST interface to the region (with security) for external control of objects in the region. It has been used to move vehicles around regions (driven by a traffic simulator) and n-body physics display (driven by a physics simulation) and there is no reason it cannot be used for NPCs or chatbots.
On Sat, Jan 14, 2017 at 3:26 PM, Seren Seraph <[email protected]> wrote: > +1 the question with variations. > In SL I know the various mail and HTML type communications have message > length and number per second and queueing length (incoming to object) > limits that are pretty severe. > > So my question is whether there are optional opensim server modules for > a much better and more modern story. I don't see offhand why I can't > have a message event loop equal to any other web client hardling as a > module that can directly message any receiving object on receipt. Nor > do I see why I can't hook memory enough to it to queue up however many > messages (across all receivers) I choose. > > Is there work to do a object script client to a websocket that is not > throttled? > > > > > On 01/13/2017 01:03 PM, Ai Austin wrote: > > I am askig round to see if anyone knows of a simple setup to make a > > connection (HTTP in/out I assume?) between an inworld > > object/avatar/NPC attachment and an external web service. To make the > > connection and then handle two way > > commands/instructions/queries/responses. > > > > Some time ago we had a MyCyberTwin chatbot doing this for a simple > > http in/out script attached to an avatar or object to provide in world > > chatbot facilities. MyCyberTwin was sold to IBM and that server end > > is no longer available as an example. > > > > Anything you have or know of? > > > > _______________________________________________ > > Opensim-users mailing list > > [email protected] > > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users > > _______________________________________________ > Opensim-users mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >
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