https://www.youtube.com/watch?v=9lZNGU8bwGc
It would have been nice if this was more sort of the model OSGrid had taken; I understand it was architected as a SL server emulator so it was confined to behave like Secondlife but... I would have expected the client/server tie to be less rigid such that it could serve other purposes. Not that OSGrid isn't totally amazing as it is https://improbable.io/ Kind of a generic implementation of concepts in https://books.google.com/books?id=x5dgQAAACAAJ&dq=developing+multiplayer+games&hl=en&sa=X&ved=0ahUKEwjrvI-93uvWAhXKgVQKHTFCCyA4FBDoAQgtMAE _______________________________________________ Opensim-users mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
