Call for Full Papers, Short Papers, Posters, and Demos
5th Immersive Learning Research Network Conference
iLRN 2019

June 23th – June 27th, 2019
London, UK
https://immersivelrn.org/ilrn2019/

Full papers submission deadline: February 15th, 2019 (Extended)
Short papers submission deadline: February 15th, 2019 (Extended)
Posters and Demos submission deadline: February 15th, 2019 (Extended)

Join the growing network of immersive learning experts and practitioners from 
across the disciplines in exciting London for iLRN 2019!
The 5th Annual International Conference of the Immersive Learning Research 
Network will be an innovative hands-on and scholarly meeting for an emerging 
global network of developers, educators, and research professionals 
collaborating to develop the scientific, technical, and applied potential of 
immersive learning. Workforce trainer, higher education, and K12 practitioners 
are also invited to participate in iLRN 2019.

About iLRN’s Annual International Conference

ILRN’s annual conference provides an intensive face-to-face opportunity for the 
emerging immersive learning professional community to collaborate and create 
the future of immersive learning and planting seeds of innovation locally in 
the education, technology, and entertainment sectors. ILRN conferences offer 
knowledge exchange and collaborative opportunities in scientific presentation 
streams, poster sessions and panels complemented with hands-on demonstrations 
and immersive local conference experiences. The iLRN Conference is, itself, 
designed to be an immersive learning environment making great use of the 
physical location and stocking it with immersive learning experiences across 
the Augmented and Virtual Reality spectrum. We seek members of the iLRNetwork, 
itself, to propose Workshops and Special Tracks throughout covering emerging 
topics and trends relevant to the community.

Important Dates 
        • Special Tracks and Workshop proposals deadline: October 15th, 2018 
(extended)
        • Notification of acceptance Special Tracks and Workshops: October 
29th, 2018
        • Full papers submission deadline: February 15th, 2019 (Extended) 
        • Short papers submission deadline: February 15th, 2019 (Extended)
        • Posters and Demos submission deadline: February 15th, 2019 (Extended)
        • Author notification of acceptance (full papers): March 1st, 2019
        • Author notification of acceptance (long/short papers, posters): March 
1st, 2019
        • Camera-ready deadline (full papers): April 1st, 2019
        • Camera-ready deadline (short papers and posters):April 1st, 2019
        • Author registration deadline (full papers): May 6th, 2019
        • Early registration deadline for long/short papers and posters: May 
6th, 2019
        • Main Conference, Special Tracks and Workshops: Monday June 24th – 
Thursday June 27th, 2019
        • Pre-Conference Social Event: Sunday June 23rd, 2019 (optional)
Select to present in either the Research or the Community strand…

Strand 1: High Quality Immersive Learning Research
iLRN 2019 Call for Papers
Call for Papers (General Track)

The Immersive Learning Research Network (iLRN) invites original, heretofore 
unpublished research papers for submission to be presented and published at 
iLRN 2019 in London, UK. The iLRN General Track is open for any theme, topic, 
or research problem related to immersive learning, although research 
submissions related to the conference research theme of Immersive Learning in 
Urban Environments will be preferentially considered. All contributing papers 
must undergo a rigorous double-blind peer review process. Accepted papers will 
be included in the online conference proceedings volume, depending on the 
overall quality and track chair’s decision, either as long paper (10 – 12 
pages) or as a short paper (6 – 8 pages). High quality contributions will be 
included as full papers (14 pages) in Springer’s Communications in Computer and 
Information Science (CCIS) conference proceedings series volume.

Topics of interest in the context of immersive environments for the main 
conference include (but are not limited to):

        • Immersive Technologies, Systems and Devices
        • Mixed Reality Immersive Learning Spaces
        • Cognitive and Pedagogical Analysis
        • STEM Education including gender-specific approaches
        • Cultural and societal aspects of immersion
        • Learning and Training Applications
        • Games and Gamification
        • A Glance into the Future: Innovations, Challenges and Applications
        • Art and Creativity
        • Immersive Science
For more information about the Main Track please visit  
https://immersivelrn.org/ilrn2019/cfp/ 
Call for Papers Special Tracks

Special Tracks are specialized, self-organized groups of immersive learning 
researchers gathering within the iLRN Conference venue to share and create a 
forum for quality scientific research. Proposals representing all specialized 
areas are welcome, but a priority will be given to those that emphasize some 
aspect of the conference special call/theme. All contributing papers must 
undergo a rigorous double-blind peer review process. Accepted papers will be 
included in the online conference proceedings, depending on the overall quality 
and track chair’s decision, either as long paper (10 – 12 pages) or as a short 
paper (6 – 8 pages). High quality contributions will be included as full papers 
(14 pages) in Springer’s Communications in Computer and Information Science 
(CCIS) conference proceedings series volume.

iLRN 2019 Accepted Special Tracks
        • ST1. Immersive and Engaging Educational Experiences
        • ST2. Immersive Medical Education 
        • ST3. Platforms for Digital Heritage and Preservation
        • ST4. Designing with Gesture and Interactivity for XR
        • ST5. Reshaping Learning for All in Immersive Learning Environments 
through Creative Learning Design
        • ST6. Wearable Technology Enhanced Learning
        • ST7. Competences for Software Engineering and their Role in Software 
Engineering Education
        • ST8. iLELA / Immersive Learning Experiences in Later Age
        • ST9.  Data Visualization and Engaging Science (DataViz & Science)
        • ST10. The Future of Education 
For more information about the Special Tracks please visit  
https://immersivelrn.org/ilrn2019/special-tracks/ 
        • Research Posters
The Immersive Learning Research Network (iLRN) invites Research Poster 
presentations to present new ideas, first preliminary findings and 
work-in-progress to receive feedback from the community. All contributing 
posters must undergo a rigorous double-blind peer review process. Accepted 
research posters will be presented in special poster sessions. Additionally, an 
extended abstract (2 pages) will be published in iLRN’s online proceedings 
volume.

For more information about Research Posters please visit 
https://immersivelrn.org/ilrn2019/posters/
Strand 2: Capacity Building and Immersive Learning Showcase – iLRN Community
        • Practitioner Posters
The Immersive Learning Research Network (iLRN) invites Poster presentations to 
present exciting activities and ideas taking place in schools, industry 
training, higher education and other scenarios. These are not expected to 
present research results, but rather to inspire participants to pursue new uses 
of immersive learning in their own practice. All submitted posters will undergo 
an editorial assessment of its contribution to further the practice. Accepted 
practitioner posters will be presented in special poster sessions. 
Additionally, an extended abstract (2 pages) will be published in iLRN’s online 
proceedings volume.

For more information about Practitioner Posters please visit 
https://immersivelrn.org/ilrn2019/posters/
        • Workshops
Workshops provide a venue for hands-on exploring and discussing emerging 
research directions, immersive learning applications, and particular foci 
within the immersive learning community – with more active participation and 
less formality than other tracks. The topics of the proposed workshops should 
be aligned with those set forth in the Call for Papers of the main conference, 
however, format and content of each workshop is to be determined by its 
organizers. Preference will be given to workshops whose format includes high 
quality interaction with the audience. Examples include tutorials, learning to 
develop in a particular immersive technology software package, Q&As, scenario 
building, trend analyses, debates, panels, or even a competition or a challenge 
around an interesting and realistically sized dataset (possibly released by the 
workshop organizers for that purpose). All proposed workshops must undergo a 
rigorous double-blind peer review process. If accepted, an extended abstract (2 
pages) will be published in iLRN’s online proceedings volume.
For more information about Workshops please visit 
https://immersivelrn.org/ilrn2019/workshops/
        • Breakout Panel Sessions 
Conference Breakout Panels organize expert opinions on a topic in a short 
amount of time. Breakout Panels usually consist of between 3 – 5 experts 
discussing a specific topic or challenge and moderated by a session chair. 
These sessions are intended to engage the audience and are, thus, more open and 
interactive than traditional presentations by design.  Because panelists often 
take different perspectives and offer different solutions to problems, these 
sessions are great for public conversations on issues that are common to many 
audience members. All proposed breakout panels must undergo a rigorous 
double-blind peer review process. If accepted, an extended abstract (2 pages) 
will be published in iLRN’s online proceedings volume.

For more information about Breakout Panel Sessions please visit 
https://immersivelrn.org/ilrn2019/breakout-panel-sessions/
        • Demos & Hands-on Opportunities
Demos and Hands-on opportunities give attendees at iLRN 2019 the chance to try 
immersive learning experiences first-hand! iLRN Demos & Hands-on opportunities 
are semi-structured, informal events for you to engage with conference goers, 
showing them the particulars of your research, product, or gear. These sessions 
are intended to engage the audience and are, thus, more open and interactive 
than any other iLRN presentations, by design.
iLRN is interested in giving attendees a substantive, meaningful experience 
with a variety and breadth of immersive learning platforms. Please note that 
preference for these sessions will be given to: (a) authors of accepted papers 
and invited Featured Speakers; and (b) the Demos & Hands-on opportunity 
proposals determined to be the most compelling and interactive by the iLRN 
Conference Committee.
For more information about Demos and Hands-on opportunities please visit 
https://immersivelrn.org/ilrn2019/demos/
        • Product Showcase
What’s your Immersive Learning product or ware? iLRN is the preeminent place 
bringing researchers, artists, programmers, developers, teachers, and designers 
together to focus on immersive learning. This year in London, you have the 
unique opportunity to engage with members of this specialized expert “immersive 
learning” community and showcase your products. iLRN 2019 is also a way for 
researchers applying immersive technology in urban environments to showcase 
their technology within the London metropolis.
All accepted Product Showcase applications will receive a highly visible, 
accessible location outfitted with a table and outlet. Note that all members of 
each Product Showcase team must pay a full conference registration in addition 
to the showcase fee (depending on requirements).
For more information about Product Showcases please email i...@immersivelrn.org 
        • Roundtable Discussions
Invite ILRN Conference attendees to sit down and discuss research trends, 
challenges, key findings and ideas in the emergent field of immersive learning. 
Suggest a topic of discussion, and set the guidelines for interaction in this 
engaging and interactive context. Some potential topics include:
        • Brainstorm or gain perspective on your emerging immersive learning 
research project
        • The explosion of immersive technologies and how to categorize/catalog 
everything
        • History of immersive learning and where to go next
        • History of immersive learning in urban environments and where to go 
next
        • History and evolution of programs, degrees, and curricula involving 
immersive learning
        • Curricula for graduate and undergraduate immersive learning programs
        • Foundations, roots, and genealogies of the field
        • New and evolving instructional and learning theories in immersive 
learning
        • Publishing processes, genres, and venues
        • Core competencies, skills, and responsibilities of immersive learning 
professionals
        • Early and mid-career advice and entering the job market
        • The culture of the immersive learning professoriate
        • The work/life balance
For more information about Roundtable Discussions please visit 
https://immersivelrn.org/ilrn2019/ilrn-2019-roundtable-discussions/ .  
Questions about how to best present your research or propose your immersive 
learning project at iLRN 2019: London? Please email i...@immersivelrn.org for 
more details.
Publications

1. Selected high quality papers from the main track and from the special tracks 
will be selected to be published as full papers in Springer’s Communications in 
Computer and Information Science (CCIS) conference proceedings series (see also 
http://www.springer.com/series/7899); the acceptance rate for the Springer 
proceedings will be approximately 35 % of the submitted papers.

CCIS Springer Proceedings are indexed by:

2. The remaining accepted contributions will be published in iLRN’s online 
proceedings volume with individually linked DOIs and an overall ISBN number. 
Please note that this proceedings volume is published by the publishing house 
of the Graz University of Technology (Austria) and is not yet indexed by 
SCOPUS. Previous years’ proceedings are available online at: 
http://proceedings.immersivelrn.org.


3. Further, a select number of manuscripts published in either of the 
proceedings volumes will be invited to submit an extended version of their 
conference papers for publication in a special issue of the Journal of 
Educational Computing Research (Social Sciences Citation Index. Journal 
Citation Reports impact factor 2016: 0.678). A special issue for extended 
versions of conference papers centering on Technology & Computer Science has 
also been proposed to a JCR-indexed journal.

iLRN 2019 Committees

Conference Organization
        • General Chair – Michael Gardner, University of Essex, UK
        • Scientific Chair – Christian Gütl, Graz University of Technology, 
Austria
        • Engagement Chair – Jonathon Richter, Salish Kootenai College, USA
        • Program Co≠
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