Apparently hierarchical linksets is too hard to be implemented on the opensim platform. R
On Thu, Feb 28, 2019 at 4:23 PM Serendipity Seraph <[email protected]> wrote: > One thing that bugs hell out me is that an object that is a linkset cannot > be added as a subpart of a more complex object without adding its linkset > prims to the overall object. Consider a car with wheel linksets and other > linksets. It would be great to script the wheel standalone and yet have it > part of the car without some hack of having it track the car object and > stay in proper position relative to it as a separate object. It would be > nice to remove and replace a wheel as a single operation no matter how much > of a fancy linkset the wheel itself is. Many 3D tools today do allow this > capability. How hard would it be to hack it into opensim? > _______________________________________________ > Opensim-users mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users > -- 'Consider how the lilies grow. They do not labor or spin.' *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Landisville, PA; Affiliate *Research Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel: 208-240-0040 LinkedIn <http://www.linkedin.com/in/rameshramloll> _______________________________________________ Opensim-users mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
