Hello,

I have always believed that when it comes to virtual worlds,
content is not produced fast enough ... certainly not fast enough to match
the speed at which it can be consumed. In this example, I explain how I
created an online educational video about a non trivial concept. The effort
spent to create the content is comparable to the amount I would have spent
to create a powerpoint deck (seriously). The content was created in an
opensim environment. And the video was captured in one continuous flow ...
with a few exceptions, where I was stuttering or needed a bathroom break.
Grateful if you could watch the clips and let me know what you think,
1. the how to video ... https://youtu.be/8L4an2xIEe4
2. the 'lecture video' here https://youtu.be/WXyBxne6oVU
and if you don't have time...
may be start 2, at 28th min mark

My overarching goal has always been to search for situations where
conversations in virtual worlds have high real world implications. This
search of course is unending.

Best
Ramesh

-- 
'Consider how the lilies grow. They do not labor or spin.'
*Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Landisville, PA;
Affiliate *Research Associate Professor*, Idaho State University,
Pocatello, ID 83209 Tel: 208-240-0040
LinkedIn <http://www.linkedin.com/in/rameshramloll>
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