Hi,

    it is actually not possible to  synchronize the link number as seen by viewers and regions.

    There is no protocol for that. Viewers just assign a number based on when they learn about the prim from lludp packets, and those, by udp definition, have no time order.

Ubit


On 02-Feb-21 22:13, Dessert First wrote:
Hi all. I am a new user of Opensim and I have a question to pose to the group. I am scripting in Opensim and have noticed something that is problematic, but I don't know if it is caused by a "well-known" problem or not. My script is intended to be dropped into a prim in a rather large linkset. For testing purposes, I wrote a very simple script which calls llGetLinkNumber() and prints that to local chat. The problem is that the link number from that prim is different from what I see when I use the editor, edit linked prims, and click on the prim containing my script. I know there are certain things the editor shows that can't be trusted (like LI or maybe event prim count). So is the editor to blame or should I file a bug report on llGetLinkNumber()?

Thanks for your time and replies.


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