Hi,
it is actually not possible to synchronize the link number as seen
by viewers and regions.
There is no protocol for that. Viewers just assign a number based
on when they learn about the prim from lludp packets, and those, by udp
definition, have no time order.
Ubit
On 02-Feb-21 22:13, Dessert First wrote:
Hi all. I am a new user of Opensim and I have a question to pose to
the group. I am scripting in Opensim and have noticed something that
is problematic, but I don't know if it is caused by a "well-known"
problem or not. My script is intended to be dropped into a prim in a
rather large linkset. For testing purposes, I wrote a very simple
script which calls llGetLinkNumber() and prints that to local chat.
The problem is that the link number from that prim is different from
what I see when I use the editor, edit linked prims, and click on the
prim containing my script. I know there are certain things the editor
shows that can't be trusted (like LI or maybe event prim count). So is
the editor to blame or should I file a bug report on llGetLinkNumber()?
Thanks for your time and replies.
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