Ubit discussed this back in 2020 at
http://opensimulator.org/wiki/Chat_log_from_the_meeting_on_2020-10-13
These are constants in 0.9.2.0 in Opensaimulatorfeatures.cs on line 175
sent to the viewer.
extrasMap["MinSimHeight"] = Constants.MinSimulationHeight;
extrasMap["MaxSimHeight"] = Constants.MaxSimulationHeight;
extrasMap["MinHeightmap"] = Constants.MinTerrainHeightmap;
extrasMap["MaxHeightmap"] = Constants.MaxTerrainHeightmap;
You could change them in Constants.cs
public const float MinSimulationHeight = -100f; public const float
MaxSimulationHeight = 50000f; public const float MinTerrainHeightmap =
-100f; public const float MaxTerrainHeightmap = 4000f;
Fred/Ferd
1. Re: Opensim-dev Digest, Vol 95, Issue 1 (Ai Austin)
----------------------------------------------------------------------
Message: 1
Date: Sat, 18 May 2024 14:54:17 +0100
From: Ai Austin<ai.ai.aus...@gmail.com>
To: OpenSim-Users<opensim-users@opensimulator.org>
Subject: Re: [Opensim-users] Opensim-dev Digest, Vol 95, Issue 1
Message-ID:
<CANPXzJ3cBT0zwixp4jP6jmWTf7iQ_fs7jLHNxF6i3c6Ju=y...@mail.gmail.com>
Content-Type: text/plain; charset="UTF-8"
Does anyone know where to change the MinSimHeight for OpenSim
(defaults to -100m I believe).
I can't find reference to it in OpenSim.ini.example or OpeSimDefaults.ini
On Fri, 16 Feb 2024 at 12:00,<opensim-dev-requ...@opensimulator.org> wrote:
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