this works for me:
gadgets.flash.embedFlash(flashUrl, "flashcontainer", 9, { id:
'flashAppId', width: '765', height:'1500', allowScriptAccess:
'always', flashvars: 'example=foo'});
then in flex:
var example:String = Application.application.parameters.example;
or a movie clip:
var example:String = this.loaderInfo.parameters.example;
On Mar 16, 12:55 am, Prashant Patil <[email protected]>
wrote:
> if this helps you chk it! i am not sure this is good method to pass var's
> <script>
> function flashhtml (gid,gname,gurl,pname)
> {
> var html = "<embed
> src="+gurl+"?gameid="+gid+"&gamename="+gname+"&playername="+pname;
> document.getElementById("mygame").innerHTML = html;
>
> }
>
> </script>
>
> <div id="mygame"></div>
>
>
>
> On Sun, Mar 15, 2009 at 11:26 AM, JamesCW <[email protected]> wrote:
>
> > I'm trying to pass variables through to my flash application but it's
> > failing and not working.
>
> > What am I doing wrong? Is that the correct syntax for passing
> > variables to flash in Orkut?
>
> > function renderControls() {
> > var handle = document.getElementById("dom_handle");
>
> > var outputbox = document.createElement("div");
> > outputbox.id = "outputbox";
> > outputbox.style.width = "750px";
> > outputbox.style.height = "800px";
>
> > handle.innerHTML = "";
> > handle.appendChild(outputbox);
>
> > gadgets.window.adjustHeight();
>
> > var url = "http://www.myurl.com/game.swf";
>
> > outputbox = document.getElementById("outputbox");
> > gadgets.flash.embedFlash(url, outputbox, 9, {FlashVars:"UserID=10",
> > allowScriptAccess: "always", bgcolor: "#cccccc"});
> > gadgets.window.adjustHeight();
> > };
>
> > renderControls();
>
> --
> With best Regards.
> Prashant aka
> Orkuteerhttp://en.blog.orkut.com/2007/11/thanks-from-orkuteer.html
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