John Fischer wrote: > On Thu, 2009-01-29 at 11:20, Alan Coopersmith wrote: > >> John Fischer wrote: >> >>> Delivery will be in the existing SYSV package NVDAgraphics which >>> installs files in the following directories: >>> >>> /usr/include/vdpau: VDPAU headers >>> /usr/lib: VDPAU 32-bit libraries >>> /usr/lib/amd64: VDPAU 64-bit libraries >>> >> So this API is being provided only on x86, not SPARC? Does it make sense >> to deliver on SPARC if no local frame buffers support it? (i.e. can it >> run over the network like most extensions, or only locally, like DRI) >> The initial delivery of this API is x86 only, via the SYSV NVDAgraphics package.
When libvdapu.so is hosted by X.Org as open source, we can decide whether to deliver it for SPARC. Other vendors may decide to offer their own back end DSOs that could potentially work on SPARC. The current implementation is not network aware. Given the additional bandwidth requirements of HD video and synchronization with audio it may not be feasible to ever offer non-local support.