Rich Teer wrote:
On Tue, 17 Jan 2006, Bart Smaalders wrote:
Having worked on the original Doom and Quake ports to Solaris,
I think this is a great idea :-)! I'd really like to get more
+1
Which reminds me: any chance of getting Doom Arena working on
newer versions of Solaris? ISTR having problems last time I
tried (S8 or S9 on an Ultra 1 with Creator 3D frame buffer).
Wow... I didn't know anyone was still running that. Newer
machines can run doom fine w/o needing sundgadoom; that version
was always difficult because it has coded into it the drivers
for the various framebuffers available at the time (on sparc).
When I whacked on quake I used libxil, which took care of
the direct graphics access and the pixel multiple in a much
nicer way, albeit with a bit more overhead.
The authors of Doomarea were Doug Stein and Steve Jankowski;
it's a tcl script if I remember correctly. I know less than
nothing about tcl, but it should still work. You will need
to replace the sundgdoom executable w/ prboom or similar from
blastwave.
- Bart
--
Bart Smaalders Solaris Kernel Performance
[EMAIL PROTECTED] http://blogs.sun.com/barts
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