I happen to review the Sun website and didn't see
anything mentioned in this release (may be an
oversight). So, here are a few results on a Sun Blade
100 using Solaris 10 with recent patches.

Something to compare with Nvidia OpenGL and other
commercial and open source 3D APIs for Solaris or the
OpenSolaris project.

Ken Mays
EarthLink, Inc. 

==================================================================
Sun Microsystems:       ogl_install_check       64-bit
-----------------------------------------------------------------
  OpenGL Vendor:                Sun Microsystems, Inc.
  OpenGL API Standard Version:  1.3
  OpenGL Vendor Product Info:   Sun OpenGL 1.5 for
Solaris
  OpenGL Renderer:              SUNWm64 mmap software
renderer, VIS
  OpenGL Extension Support:     GL_ARB_depth_texture
                                GL_ARB_imaging
                                GL_ARB_multitexture
                               
GL_ARB_point_parameters
                                GL_ARB_shadow
                                GL_ARB_shadow_ambient
                               
GL_ARB_texture_border_clamp
                               
GL_ARB_texture_compression
                               
GL_ARB_texture_cube_map
                                GL_ARB_texture_env_add
                               
GL_ARB_texture_env_combine
                               
GL_ARB_texture_env_crossbar
                               
GL_ARB_texture_env_dot3
                               
GL_ARB_transpose_matrix
                               
GL_ARB_vertex_buffer_object
                                GL_EXT_abgr
                                GL_EXT_bgra
                                GL_EXT_blend_color
                                GL_EXT_blend_logic_op
                                GL_EXT_blend_minmax
                                GL_EXT_blend_subtract
                                GL_EXT_convolution
                                GL_EXT_histogram
                               
GL_EXT_multi_draw_arrays
                                GL_EXT_pixel_transform
                                GL_EXT_polygon_offset
                                GL_EXT_rescale_normal
                                GL_EXT_stencil_wrap
                                GL_EXT_texture3D
                               
GL_EXT_texture_env_combine
                               
GL_EXT_texture_filter_anisotropic
                               
GL_HP_convolution_border_modes
                                GL_SGIS_detail_texture
                               
GL_SGIS_sharpen_texture
                               
GL_SGIS_texture_border_clamp
                               
GL_SGIS_texture_filter4
                                GL_SGIX_depth_texture
                                GL_SGIX_shadow
                                GL_SGIX_shadow_ambient
                               
GL_SGIX_texture_lod_bias
                               
GL_SGIX_texture_scale_bias
                                GL_SGI_color_table
                               
GL_SGI_texture_color_table
                                GL_SUNX_constant_data
                                GL_SUNX_surface_hint
                               
GL_SUN_convolution_border_modes
                               
GL_SUN_get_texture_memory_size
                                GL_SUN_global_alpha
                                GL_SUN_mesh_array
                               
GL_SUN_multi_draw_arrays
                                GL_SUN_triangle_list
                                GL_SUN_vertex
  OpenGL GLX Extensions:        GLX_EXT_visual_info
                                GLX_SGIX_fbconfig
                                GLX_SGIX_pbuffer
                               
GLX_SGI_make_current_read
                               
GLX_SUN_disable_xinerama
                               
GLX_SUN_get_transparent_index
                                GLX_SUN_init_threads
  OpenGL GLX Client Vendor:     Sun Microsystems, Inc.
  OpenGL GLX Client Version:    1.3 Sun OpenGL 1.5 for
Solaris
  OpenGL GLX Client Extensions: GLX_ARB_multisample
                                GLX_EXT_visual_info
                                GLX_SGIX_fbconfig
                                GLX_SGIX_pbuffer
                               
GLX_SGI_make_current_read
                                GLX_SGI_video_sync
                                GLX_SUNX_dri
                               
GLX_SUN_disable_xinerama
                               
GLX_SUN_get_transparent_index
                                GLX_SUN_init_threads
  OpenGL GLX Server Vendor:     Sun Microsystems, Inc.
  OpenGL GLX Server Version:    1.3 Sun OpenGL 1.5 for
Solaris
  OpenGL GLX Server Extensions: GLX_EXT_visual_info
                                GLX_SGIX_fbconfig
                                GLX_SGIX_pbuffer
                               
GLX_SGI_make_current_read
                               
GLX_SUN_disable_xinerama
                               
GLX_SUN_get_transparent_index
                                GLX_SUN_init_threads
  OpenGL GLU Version:           1.3 Sun OpenGL 1.5 for
Solaris
  OpenGL GLU Extensions:       
GLU_EXT_nurbs_tessellator
                               
GLU_EXT_object_space_tess
 
----------------------------------------------------------------
  OpenGL GLX Server:  Detail Status Report
        GLX:    Context is direct.
        GLX:    OpenGL Rendering in use
        GLX:    Double Buffering in use
        GLX:    Color Buffer (GLX_BUFFER_SIZE) = 24
bits
        GLX:    Depth Buffer (GLX_DEPTH_SIZE) = 32
bits
        GLX:    Stencil Buffer (GLX_STENCIL_SIZE) = 8
bits
        GLX:    RGBA (True Color/Direct Color) Visual
in use
        GLX:    Video Refresh Rate is Unknown
        GLX:    Visual Gamma Value is Unknown
        GLX:    Video Resize Capability Flag = 0
 
----------------------------------------------------------------
  OpenGL Library:  Detail Status Report
        Number of color bits (R/G/B/A):        
8/8/8/0
        Frame Buffer Depth (GL_DEPTH_BITS):     32
 
----------------------------------------------------------------
  Colour Torus (outer):  1620 quad polygons
  Monochrome Torus (inner):  72 quad polygons
==================================================================
Sun Microsystems OpenGL for Solaris Interactive
verification
------------------------------------------------------------------
  Begin calibration cycle.  This takes about 5.00
seconds.
  This test will draw 50 frames in one cycle of 3D
rotations.
 
----------------------------------------------------------------
  Press any key in OpenGL window,  for next cycle of
3D rotations.
  Press "Q", "q" or (ESC) in OpenGL window,  to exit
program.

        50 frames in 4.55 seconds -- 10.98 FPS
        50 frames in 5.56 seconds -- 8.99 FPS
        50 frames in 5.35 seconds -- 9.35 FPS
        50 frames in 4.46 seconds -- 11.20 FPS
        50 frames in 4.53 seconds -- 11.05 FPS
        50 frames in 4.43 seconds -- 11.27 FPS
        50 frames in 4.48 seconds -- 11.16 FPS
        50 frames in 4.44 seconds -- 11.27 FPS
        50 frames in 5.00 seconds -- 9.99 FPS





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