On Fri, Jun 09, 2006 at 03:54:50PM +0200, Joerg Schilling wrote:
> Philip Brown <[EMAIL PROTECTED]> wrote:
> 
> > On Sun, Jun 04, 2006 at 10:47:27PM -0700, Philip Brown wrote:
> > > http://www.bolthole.com/solaris/drivers/vgatext.html
> > > 
> > > has a link to a tarball I hastily threw together of the resulting code.
> >
> > PS: there are two points of interest in my code:
> >
> > 1. it theoretically allows use of other fonts, even slightly different
> >    SIZED fonts
> 
> Is there already code inside for scrolling back?

Err, no, that would be waaaayy beyond the scope of just adjusting the
font.

I dont think there was existing code like that, and I wanst about to tackle
it myself either :-)


Although, I wouldnt think it would be too hard for someone... the screen must 
already
have some kind of character raster buffer that is 80x25 in size.
(or in my code's case, softc->height x softc->rows)
 it should be a matter of "merely" increasing the length of it, and then fixing 
the
viewport.
Plus then adding additional keystroke recognition of PgUp/Pg/Dn.
But that "someone" is not me right now :-}


and, um.... while there appears to be a "softc->shadow" buffer... it only
ever seems to get USED, when switching between vga/text mode, and
vga/graphics mode. It isnt even clear to me how it ever gets updated.
character input/output isnt handled in the driver.
soo.. it might be more appropriate to actually handle pgup/pgdown in the 
text console I/O handling driver. dunno.
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