> This is an important issue for this project.I
> think,it should be cleared (eventually with
> trolltech) before start the project.
> 
> http://www.trolltech.com/developer/knowledgebase/192/
> 
> http://www.trolltech.com/developer/faqs/Licensing

That helps. The last I checked, they had not made it clear that you could do 
that, and based on the terms of the GPL, I assumed I could not. It was also 
never clear whether works that used the Qt library under the QPL had to be 
distributed under the QPL. That would appear to not be the case (which is 
wonderful!!!).

However, there are still a few problems, the Open Source Edition of Qt is 
*only* available under the GPL on Windows (so if you were developing a true 
cross-platform portable app, you would have to GPL it if you released it for 
Windows). However, I think I can live with that :)

Trolltech states that (from your first link): "If the Open Source Edition was 
licensed purely under the GNU GPL, there would be problems. However, as long as 
Qt-based software is either open source or was developed under a commercial 
license agreement with Trolltech, we grant permission to compile, link and run 
those programs with the Open Source Edition. This is written down in our second 
open source software license, the Q Public License (QPL)."

That solves my main issues with Qt, and makes me very happy. This was one of my 
big gripes about Qt for a long time. However, it still fails in two areas:

1) The encouragement of platform adoption which means no licensing fees 
(especially yearly) just to have the right to develop for a platform. Which 
means Qt is still not a great choice for a business platform. This one is 
important for desktop business choice, but not important to me since I doubt I 
will ever develop commercial applications on my own.

2) Doesn't solve the ABI problem others mentioned (which is really an industry 
(or GCC), and NOT Qt problem). This is somewhat bothersome, but something I 
already have to deal with for a C++ based project I work on...

Thanks for posting this information, nonetheless. It look as if they have 
significantly updated their FAQs and licensing sections.

-Shawn
 
 
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