> You can't do that with zones as they stand now. There's a whole list of
> things you can't do in a non-global zone. So you'd have to pick one
> environment for the global zone (which can do everything you want), and
> then one for another zone (which can't do a number of things).

The topic under discussion is giving the user two experiences to choose from.  
Only one experience would ever be used at a time, so if zones were used to do 
this, non-global zones wouldn't even factor in.  You'd just let users choose 
between two global zones.  (whether or not the plumbing is there to easily 
allow that is another question :))
 
 
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