On 8/1/07, John Martinez <[EMAIL PROTECTED]> wrote:
>
>
> On Aug 1, 2007, at 3:02 PM, Brian Gupta wrote:
>
> On 8/1/07, MC <[EMAIL PROTECTED]> wrote:
> >
> > > I thought I read somewhere (can't find the source) that the market
> > for PC games is shrinking and the market for console games is growing
> > (Wii/PS3/Xbox 360).
> >
> > PC gaming makes much less money than console gaming right now, because
> > of the aforementioned advantages to the standardized console platform.
> >
> > What I was getting at is that there is room for game development and
> > game playing to expand into the Solaris and Linux space.  Red Hat makes
> > money from selling free stuff, so OpenGL and game development
> > support-providing companies could make money too.  Maybe a coalition of
> > groups and companies could push OpenGL back into the spotlight, which then
> > pushes gaming closer to Linux and Solaris.  Video drivers are moving closer
> > to being open source already.
> >
> > And the other thing I was getting at is that the stable platform that is
> > Solaris (as opposed to Linux) naturally makes for a better game development
> > platform than Linux and maybe even Windows.  Plus an open source 3d
> > coalition would have no motivation to pull a Vista + DirectX 10 and force
> > people to upgrade to something unnecessarily.
> >
>
> Keep in mind that if you are tracking sales records. Blizzard just made an
> all time sales record with a PC based game (The sequel to World of
> Warcraft).
>
>
> Yup, that's what the article I read a month or so stated. MMORPGs like WoW
> are the most successful of the PC games anymore. Probably because of the way
> you play them. It'd be hard(er) to do on a console. Damn, I need to find
> that article again.
>
> -john
>
>
There was a developer lurker in the games-discuss list that said if a
handful of Solaris users committed to subscribing, they would maintain an
OpenSolaris port:
http://www.opensolaris.org/jive/thread.jspa?messageID=135658&#135658

-Brian
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