How do you specify the -I include for the Mesa directory so that the build can 
take place, as it automatically appends GL/<include file> . eg

GL/gl.h
GL/glu.h

Attempting to build with the NVIDIA include indicates the file is not present 
it looks for GL/glu.h which is not provided.
If NVIDIA provides its include files in /usr/X11/include/NVIDIA/GL and the you 
specify the include directory as -I/usr/X11/include/NVIDIA, then surely the 
Mesa include should follow the same convention of -I/usr/X11/include/mesa, the 
#include <GL/glu.h> is added. This would mandate the Mesa include files to be 
in a /usr/X11/include/mesa/GL directory and not /usr/X11/include/mesa.
A minor inconvenience to programmers who are constantly developing and building 
code in their build environment and are use to the idiosyncrasy of the 
OpenSolaris/Solaris.
 
 
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