How do you specify the -I include for the Mesa directory so that the build can take place, as it automatically appends GL/<include file> . eg
GL/gl.h GL/glu.h Attempting to build with the NVIDIA include indicates the file is not present it looks for GL/glu.h which is not provided. If NVIDIA provides its include files in /usr/X11/include/NVIDIA/GL and the you specify the include directory as -I/usr/X11/include/NVIDIA, then surely the Mesa include should follow the same convention of -I/usr/X11/include/mesa, the #include <GL/glu.h> is added. This would mandate the Mesa include files to be in a /usr/X11/include/mesa/GL directory and not /usr/X11/include/mesa. A minor inconvenience to programmers who are constantly developing and building code in their build environment and are use to the idiosyncrasy of the OpenSolaris/Solaris. This message posted from opensolaris.org _______________________________________________ opensolaris-discuss mailing list opensolaris-discuss@opensolaris.org