On Feb 19, 2008 3:39 AM, russell aspinwall
<[EMAIL PROTECTED]> wrote:
> Ken makes valid points in respect of OpenGL 2.1 API. Having built open source 
> OpenGL applications on both Solaris SPARC and x86, X86 is never as easy to 
> build. Even when you do get everything built, I have found the OpenGL version 
> detected is too old with Mesa
>
> I have been unable to build any OpenGL application that I wanted using the 
> NVIDIA GL as there appears to be missing include files as detected by 
> ./configure process.
>

OpenGL applications using only standard headers (not glut) work fine.
I have compiled several using the NVIDIA GL libraries.

-- 
Shawn Walker, Software and Systems Analyst
http://binarycrusader.blogspot.com/

"To err is human -- and to blame it on a computer is even more so." -
Robert Orben
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