Hi all, as a proof of concept i was creating a floater which instantiated by a button on the Pie Menu in that floater i've created a Button in which i was try to get all inventory items attached to the selected object
but, i found that it gives no script items although there're two script files "Note: i didn't open these files just press on New Script" now, sometimes when i opened these files first then press my button it gives results here's my button code: InventoryObjectList inventory_list; object->getInventoryContents(inventory_list); llinfos<<"Loop on inv_objects "<<llendl; for(InventoryObjectList::iterator inv_obj=inventory_list.begin() ;inv_obj!=inventory_list.end();++inv_obj) { LLPointer<LLInventoryObject> obj=*inv_obj; llinfos<<"Type : "<<obj->getType() << " Name : "<<obj->getName()<<llendl; } anyone could tell me why i've to open the script file in order to be known as an inventory item for that object another request, if anyone have any material could help me in understanding of the workflow of the scripting module (from creating scripts till saving) please pass it. thanks in advance, Best Regards, Mahmoud Ismal
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