Hello! I've attached a screen shot of the new Script Information screen that you can see when you log into the beta 1.38 server with the SL2 client.
Linden Lab - I'm begging you.. *PLEASE* do not push this feature out to the main grid until Mono scripts are actually charged what they use. Please, please, please! This screen shot shows exactly what's wrong - I have some attachments with very simple scripts in them (just a couple of lines of LSL with a very tight listen), but they are charged a full 64k. I don't need for the scripts to be Mono - they work great with LSL - but I compiled them as Mono because "it was the right thing to do", and now that's coming back to bite me. I take great pride in making sure my scripts are as tight on resources as I possibly can, and none of this is taken into account. A two script item that's compiled as LSL is going to be charged *HALF* as much as a very simple Mono script, even if the Mono script is just one line and the LSL scripts are 16k and pushing the limit memory usage. We listened to you - we moved from LSL to Mono. Now it seems that was a foolish move. I predict this feature is going to have exactly the opposite effect intended - it's going to force everyone to go back to LSL and way from Mono. (As if we needed another reason besides the several second pauses every time a script-heavy AV TPs in.) We're geeks. We can understand the difference in 64k on Mono and 16k on LSL, but the average SL user does not. This feature, as it's implemented right now, does not help matters. All it shows is "just a number" with no indication as to how much memory is actually in use and if the script is LSL or Mono. Anyone can see that 64 > 16, so 16 must be better. Four times better. I know the plan is to not start ENFORCING memory limits until Mono scripts are charged what they use, but I'm scared it won't matter much - people are going to migrate away from Mono and back to LSL given the way this screen looks today. Please consider reworking how this screen looks. Add an "in use" column or make LSL and Mono be treated fairly... but please don't push this live as-is! - Matt
<<attachment: memoryLimits.jpg>>
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