Hi there, I have a question to the llcamera.cpp code. There is a function that calculates frustum planes. Four variables are existing: top, bottom, left, right. The bottom is the negative value of top, the same with left and write. If I change now the values and add +20 behind left and right, I expected an effect in which my avatar would stand not in the middle of the viewer window, but somewhere more left or right. But if I compile and run the viewer, I don't see any difference. Does anybody can explain it to me, please? Thanks in advance Thomas |
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