Am Mittwoch, 24. März 2010 23:58:39 schrieb Tayra Dagostino: > On Mon, 8 Mar 2010 09:39:00 +0100 > > Lance Corrimal <lance.corri...@eregion.de> wrote: > > Anyways, shouldn't SLPlugin exit when it is done doing what it > > thought it should be doing? > > installed and configured Pulseaudio > now only ONE SLPlugin thread executed, with very low processor > usage.....
ok, switched to pulse audio here... ...after some serious KDE related headache it works now, and with way less trouble in SL tan last time i tried, at least as far as sound quality goes. except that it didn't really help with the SLPlugin issues. Still more than one running at times, eating CPU like crazy, and loads of errors... sometimes i get "no plugin for the mimetype none/none", sometimes i get popups _outside_ sl from flashplayer complaining about a "script is slowing down adobe flash player"... I'm still not convinced about any benefits of that slplugin architecture. besides... fully interactive HTML on a worn prim? ... any of you guys still remember those sandwichboard advertizing guys in the streets? When will we see the first one in SL, offering you to play mafia wars in-world? ... or how about a prim that for all intentions seems to present the login page on the SL website, but of course it is not hosted on secondlife.com at all, instead it's from somewhere in asia? how many newbies will fall for that & end up with an emptied credit card? bye, LC _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges