I have one for working on Voxel terrain (which will also completely break compatibility with SL).
Lol, losing power. On Fri, 2010-04-02 at 10:38 -0500, Argent Stonecutter wrote: > Sounds like an "impure opensim" fork is needed. > > On 2010-04-02, at 08:19, Gareth Nelson wrote: > > > If these people also work on the viewer, they're banned from > > contributing patches to opensim > > > > On Fri, Apr 2, 2010 at 1:40 PM, Carlo Wood <ca...@alinoe.com> wrote: > >> What is the reason that those fixes aren't incorporated in "pure" > >> opensim? > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges