On Sun, Jun 20, 2010 at 1:03 PM, Henri Beauchamp <sl...@free.fr> wrote:
> Plus, there is still the issue that since the new functions are not yet
> implemented in the official viewer, their server side implementation
> could change without notice and render our own wiewer-side implementation
> deprecated or even incompatible...

I'm not sure what you mean by "not yet implemented in the official
viewer". If you mean the tooltips for the script editor, they are
defined in Viewer 2 in the strings.xml file, as I said in my previous
message. That's where we backported the descriptions from. The only
one missing from strings.xml is llGetLinkPrimitiveParams.

> There are quite a few things missing in this patch to actually make it a
> functional one, namely changes to indra.l, lllslconstants.h and
> llclickaction.h.

indra.l is not used by the viewer anymore, nor are those parts of
lllslconstants.h (only the value of MAX_PAY_BUTTONS is used by the
viewer). The additions to llclickaction.h are only necessary when
porting over the entire new media system, which we have not done yet.
None of those additions are necessary for the tooltips, which was the
point of the patch.

> Also, PRIM_NAME doesn't (yet) exist server-side (I checked for all possible
> unused integer constants)

If you have a look at the wiki, you will see that PRIM_NAME will be
appearing in server 1.40: http://wiki.secondlife.com/wiki/PRIM_NAME

> and PRIM_TEXT is wrongly documented in your
> keywords.ini as referring to the prim description instead of its hovertext

You're right, this was a mistake. That line should have been
PRIM_DESC, and another line added to describe PRIM_TEXT.

> (I do agree however, that a mean of changing and retreiving prim description
> is *definitely* required if we want to be able to get rid of all secondary
> scripts in child prims

You will be happy to hear that PRIM_DESC is also coming in server
1.40: http://wiki.secondlife.com/wiki/PRIM_DESC

> I got a proper, working patch if you want it (will be part of the next
> release of the Cool VL Viewer)...

Sorry that our proper, working patch was not up to your standards. ;-)

- Jacek
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