On Wed, 14 Jul 2010 12:35:01 +0000 (GMT) DEEPAK JAIN <j.dee...@samsung.com> wrote:
compile on ARM is possible, depending on which operating system you want to do. ARM since V4 is basically a 32bit little endian processor (latest version big endian 64bit too), a GCC since V2.95 can compile ELF binaries. Using ARM linux you can follow a generic "standalone build" how-to (preconf libraries aren't compiled for ARM), but the problem is only shifted on performance side. I've worked on Familiar Project to 5years ago (ex-compaq linux project on ARM devices) and about all application written in a good ANSI C/C++ can be compiled without too much pain, the step after is who do all the rendering job. A lot of nowadays portable devices (handhelds, smartphone, pdaphone, tablet pc) have a "sort of" GPU or graphic co-processor, but very few of them have full OpenGL support (I think OpenGL2.1 is the minimum for latest viewers), some have only software OpenGL API (ridicolous performance). some detail more can be usefulkl to answer to your wuestion ;) _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges