I want the same info that's on it now. I -might- be willing to accept the removal of the list of past good builds, because it does double duty with the "changes in this build" javascript widget.
If anyone can find a nice way to rewrite the javascript widget to traverse the "changes included in this build", using some kind of revision graph arc expander/collapser, please do! I can push out the code that generates the javascript/json representation of the hg revision graph, if people care about it. -- cg On Wed, Aug 25, 2010 at 4:58 PM, Ricky <kf6...@gmail.com> wrote: > Where (if any) is the design spec for the page? Looking at it, it > looks like the page might be a literal interpretation of such a spec, > as would be put together by any conventional engineer... (Us engineer > types aren't the most creative people out there... :P ) > > With such a spec it will be known what is important, what is not, and > how much can be re-interpreted. If such a spec doesn't exist, then > hints would be fine, and a spec can be made. :) > > Ricky > Cron Stardust (who thinks this looks like something he might be able > to actually do!) > > On Wed, Aug 25, 2010 at 3:09 PM, Oz Linden (Scott Lawrence) > <o...@lindenlab.com> wrote: > > On 2010-08-25 14:01, CG Linden wrote: > >> Actually, the code that generates that page my own. If anyone wants to > >> improve the look, you can! > >> > >> Check out > >> http://bitbucket.org/cg_linden/buildscripts/src/tip/hg/bin/results.py > >> > >> /me puts on paintball protective goggles, helmet and shoulderpads. > > > > Open season on CG... but any stones thrown must have tested solutions > > that produce better results tied to them. > > > > _______________________________________________ > > Policies and (un)subscribe information available here: > > http://wiki.secondlife.com/wiki/OpenSource-Dev > > Please read the policies before posting to keep unmoderated posting > privileges > > >
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