On Sun, 12 Sep 2010 02:07:25 -0700 leliel <leliel.mir...@gmail.com> wrote:
> On Sun, Sep 12, 2010 at 1:13 AM, Stickman <stick...@gmail.com> wrote: > > I was referring to what's mentioned in this Jira, actually: > > http://jira.secondlife.com/browse/VWR-6713 > > That issue is unresolved. > > > I'm not seeing any promises in the comments, but I could have sworn > > it was supposed to be in viewer 2 somewhere. Anyone have information > > about what was planned for it that isn't in the Jira? > > The viewer has had an option for many years now to force all alpha > channels down to 1 bit. This fixes most all the alpha sorting problems > but it also breaks content (mostly hair and particles). > > Viewer 1 Advanced -> Render -> Fast Alpha > Viewer 2-2.1 Develop -> Render -> Fast Alpha > Snowglobe 2.1 & viewer-development -> Develop -> Render -> Automatic > Alpha Masking (with separate options for deferred and non deferred) it work fine, enabling both alpha masking i cannot find others issue with tree, hair or glasses. Dunno how viewer enable it (enabling both i loss 3-4% of FPS), i usually use "high" and sometime "ultra" (for take photos), *imho* this issue may be marked fixed since alpha masking (def and no-def) avaiable _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges